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  #31  
Old July 19th, 2002, 11:17 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Is MM still working on SE IV Gold???

Sinapus, it'll be released when we're reasonably sure it's bug-free. Should be soon. MM wants to release a new 'official' patch. I'm sure the pressure is building as word of all the new goodies leaks out.

And yes, there is an example shield mount in the default CompEnhancement file.
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  #32  
Old July 20th, 2002, 12:38 AM
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Default Re: Is MM still working on SE IV Gold???

I must say that I'm really looking forward to the next patch. It almost has more goodies over the current Version than Gold did to the original release.
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  #33  
Old July 23rd, 2002, 01:10 AM
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Default Re: Is MM still working on SE IV Gold???

Quote:
Not only is he still working on it, but the latest beta has added the shield mounts, AND the new damage types I've been asking for! Yes, we can have all of Quad/Double/Half/Quarter damage to shields now!
Now that just rocks!
Is he adding more 'hit only X' categories?
Also, there was something about 'hit only family y' wasn't there?
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  #34  
Old July 25th, 2002, 01:23 AM
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Default Re: Is MM still working on SE IV Gold???

1.71
7. Fixed - AI would attempt to add units even when a planet was full.

This also works when the planet is not full but don't have enough free space for the unit ?
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  #35  
Old July 25th, 2002, 09:17 AM
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Default Re: Is MM still working on SE IV Gold???

Yes.

Quote:
Originally posted by Crazy_Dog:
1.71
7. Fixed - AI would attempt to add units even when a planet was full.

This also works when the planet is not full but don't have enough free space for the unit ?
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  #36  
Old July 27th, 2002, 03:58 AM
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Default Re: Is MM still working on SE IV Gold???

Any planned/current upgrades to the Map Editor? Like making it a full-fledged scenario editor?
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  #37  
Old July 27th, 2002, 10:33 AM
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Default Re: Is MM still working on SE IV Gold???

Yes.

quote:
--------------------------------------------------------------------------------
Originally posted by Crazy_Dog:
1.71
7. Fixed - AI would attempt to add units even when a planet was full.

This also works when the planet is not full but don't have enough free space for the unit ?
--------------------------------------------------------------------------------

Great !!!
Finally free of so many planets trying to build impossible units, long log report of no space avaiable and that planet can start to build ships / factories.
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  #38  
Old July 27th, 2002, 02:52 PM

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Default Re: Is MM still working on SE IV Gold???

Ver 1.70
...
7. Changed - Engine Damaging Weapons no longer skip shields.

Too bad. That puts "engine only" weapons back in the "useless" Category IMO.
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  #39  
Old July 27th, 2002, 08:00 PM
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Default Re: Is MM still working on SE IV Gold???

Any information when this next patch will be released?
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  #40  
Old July 27th, 2002, 08:46 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Is MM still working on SE IV Gold???

When we have something that seems to work as claimed. The very latest beta Version with the 'new damage types' will not load a data file that uses them! Another fix is required... this will continue until we can't find any immediate and blatant bugs.
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