.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #31  
Old December 6th, 2001, 04:55 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Do the Religious Shrines work?

Solving equations with more than one variable is never easy. You are entitled to a little grouchiness.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #32  
Old December 7th, 2001, 02:33 AM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: Do the Religious Shrines work?

Well, I care!
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #33  
Old March 18th, 2002, 02:32 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Do the Religious Shrines work?

Bump.
Reply With Quote
  #34  
Old March 22nd, 2002, 10:58 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Do the Religious Shrines work?

I admit I didn't read the whole thread, but I am curious about this. Wouldn't it make sense though to mod the shrines so they have a high value, before running the test?

PvK
Reply With Quote
  #35  
Old March 22nd, 2002, 01:00 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Do the Religious Shrines work?

quote:
Originally posted by PvK:
Wouldn't it make sense though to mod the shrines so they have a high value, before running the test?

PvK



Exactly, Mark has run the tests with modded shrines, +100 and -100 instead of the existing -30?

The odd thing about it is this:

Results ; not detailed but,
the new "good" world was receiving just as many events as before! The previous "good" shrine was reveiving none!!

any ideas?

Edit:
Tried again, and this time I built the shrines the other way round from the start.
My previous good, now bad world... no events. None.



It seems that, once you have built a shrine, the rules are set, even if you scrap the facility later on and build the counterpart, +100 instead of -100. And the value -100 does not mean it would avoid 100% of the events.

Edit: This seems to be the interesting part of it:

This does appear significant. I will test further, but it seems that a -10,000 value has stopped all events.
As a quick thought, perhaps this is 100ths of a percent - possibly the code turns the value into a percent by dividing by 100, but accidentally does this twice?



[ 22 March 2002: Message edited by: PsychoTechFreak ]

Reply With Quote
  #36  
Old March 22nd, 2002, 08:00 PM
Skulky's Avatar

Skulky Skulky is offline
Second Lieutenant
 
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
Skulky is on a distinguished road
Default Re: Do the Religious Shrines work?

IIRC the neg values dont'work but that might be just me also you shoudl do a control to see if a system without a bad shrine has the same number of bad events as one with a bad shrine.

Whatever im trying to concentrate on school rite now (argh i can't stand trig)
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
Reply With Quote
  #37  
Old March 22nd, 2002, 11:36 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: Do the Religious Shrines work?

Mark did you ever finish your tests ???
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #38  
Old March 23rd, 2002, 10:41 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Do the Religious Shrines work?

I guess this would be a good task for a longterm simulation, with MB's Batch program. I think about some modded settings and data files to accelerate the creation of results, plus the events log for players turned on.

Any ideas to accelerate the statistics ?
Reply With Quote
  #39  
Old March 23rd, 2002, 09:22 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Do the Religious Shrines work?

You could do ten-world starts with eighteen empires, with six of them building good shrines, six of them building bad shrines, and six of them not building shrines...

PvK
Reply With Quote
  #40  
Old March 24th, 2002, 08:37 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Do the Religious Shrines work?

I have got another idea about the test, but I am too lazy to try it, well maybe tonight

Mod the events file to one event, maybe just with planet conditions or value impact.
Set up 20 races,10 planets,player logs on, human control and without switching to AI control, means they would do nothing which could disturb the statistics. Let them build the shrines, 4 of them with -1000, 4 of them with -500, and so forth. And then I would do the coffee-mug-trick with function key F12, see coffee-mug
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.