.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #31  
Old October 26th, 2006, 06:54 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Eater of the Dead

Quote:
NTJedi said:
Quote:
quantum_mechani said:
Still, such things are pretty rare (particularly for a specific spell) and are unlikely to have the same impact on a game as being able to spend astrals on eater of the dead vs. if you had no other astral summons.
Ether Gate is 90 gems, but it's easier to cast (conjuration_6 instead of conjuration_8) and you recieve some very powerful magic units and a powerful commander with magic paths.
I will gladly send one of my Ether Gate armies(90_gems) against two of your eater of the deads(100_gems).

That's a good point, it's a pretty unlikely occurance you would have the gems for eater of the dead and not ether gate. So that narrows it's margin of usefulness even further. I still rank the other spells as more useless, but not by a lot...

Oh, and yes, raven's feast at 5 gems is another excellent canidate.
Reply With Quote
  #32  
Old October 26th, 2006, 07:04 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Eater of the Dead

Ravens feast should be moved as a level_1 spell where any level_2 air mage could cast with a cost of 3 air gems. Upon first reading ravens feast it sounds like a very useful spell.

Is it safe to say that "eater of the dead" is the worst summoning spell? Based on it's gem cost(50_astral), the difficulty casting the spell(4D/4S plus ConJ_8) and the creature which appears I would title "eater of the dead" as the worst summoning spell.
__________________
There can be only one.
Reply With Quote
  #33  
Old October 26th, 2006, 08:30 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: Eater of the Dead

Quote:
NTJedi said:
Ravens feast should be moved as a level_1 spell where any level_2 air mage could cast with a cost of 3 air gems. Upon first reading ravens feast it sounds like a very useful spell.

Is it safe to say that "eater of the dead" is the worst summoning spell? Based on it's gem cost(50_astral), the difficulty casting the spell(4D/4S plus ConJ_8) and the creature which appears I would title "eater of the dead" as the worst summoning spell.
Personally I don't even find Aquatic summons like Kraken worth the mage time ... that and I know there's some more crappy summons running around. Onis come to mind. =)
Reply With Quote
  #34  
Old October 27th, 2006, 05:53 AM

Forrest Forrest is offline
Corporal
 
Join Date: Jun 2006
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Forrest is on a distinguished road
Default Re: Eater of the Dead

This is a missed opportunity. Think of it.

A summons that becomes almost unstoppable then goes indy and has say a 60% chance to choose to attack your provinces. Leaving lifeless warped provinces in it's wake. Stopping it becomes your top priority but it is so useful that you summon it anyway.

A pain to program but it would be neat.
Reply With Quote
  #35  
Old October 27th, 2006, 06:06 AM

Forrest Forrest is offline
Corporal
 
Join Date: Jun 2006
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Forrest is on a distinguished road
Default Re: Eater of the Dead

It would have to become more powerful when it goes indy. Each province it eats should jack it's effect up. Till it starts destroying the provinces next to it. Gaining defences and attacks as it goes. Eventualy becoming a Indy pretender thug that has a chance to wipe out all life and unlife.

A new victory where the indy becomes God having laid waste to all others.

But a low level summons to start. Fraught with risk.

Can you see a multiplayer game with half a dozen of these eating the players in a unstoppable horror that could have been predicted and stopped if only the few had listened to reason.

I have read too much Lovecraft.
Reply With Quote
  #36  
Old October 27th, 2006, 06:13 AM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Eater of the Dead

I should also mention that somewhere along the way it became a unique monster...

So even more reason to beef it up. This thing should give doom horrors a run for their money when it gets Unfettered.
Reply With Quote
  #37  
Old October 27th, 2006, 06:26 AM

Forrest Forrest is offline
Corporal
 
Join Date: Jun 2006
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Forrest is on a distinguished road
Default Re: Eater of the Dead

How about a insanity effect?

Non Holy commanders become useless in the provinces next to it at some point. You need blessed troops to go against it. Maybe protected mages.

A real nightmare that your normal troops run before. A worst case.
Reply With Quote
  #38  
Old October 27th, 2006, 07:02 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Eater of the Dead

I think the Unfettered should have a global effect, madness, disease, ghoul attacks and plagues in all provinces, or something to that effect. Releasing it would be kind of like Wishing for Armageddon, or casting a spell like Utterdark. You could even extort people into giving you money or gems "or I'll release the Unfettered!". *manic evil laugh*

Kraken can be good since it's cheap in gems and packs a punch, in case you desperately need to get all the troops you can ASAP and there's nothing else researched. Not the best use of the mage's time if you have alternatives though.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #39  
Old October 27th, 2006, 02:59 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Eater of the Dead

I agree that the eater should get a huge boost. Since etherealness and high defence dont suit him he would need huge boosts in other stats so, for his final form how about this:
300 Health
30 Strength
20 Protection
15 Attack
5 Defence (a huge dead blob isnt exactly fast)
18 MR (otherwise he would be very easily killable, i would even consider raising it to the 20's)
30% Regen (for a total of 90 per turn!)
Recuperation
An AoE tentacle or 2, a few lifedrains and some sort of special attack.
Fear+15 (atleast)
Some sort of global effect
Reply With Quote
  #40  
Old October 27th, 2006, 03:01 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Eater of the Dead

How about "Tentacle Rake" 3 attacks, armor piercing, 3 or 4 attacks with -6 str damage??

Another one would be it getting a Plague Cloud...
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.