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  #31  
Old June 11th, 2008, 10:09 AM

johnarryn johnarryn is offline
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Still room? I'll take Pythium.
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  #32  
Old June 11th, 2008, 11:03 AM

llamabeast llamabeast is offline
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Well, I have largely written a program, but I just realised it doesn't differentiate between water and land provinces (I assume you meant less than three neighbours of the same land/sea type). By the way, do you really mean less than three, or "three or less"?
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  #33  
Old June 11th, 2008, 12:02 PM
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Cool that you did it. I meant "two or less" but "three or less" will also be fine.
As for water provinces, I think, it's also doable, isn't it?
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  #34  
Old June 11th, 2008, 12:18 PM

llamabeast llamabeast is offline
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Yeah, it's doable, I just thought I'd better stop cos I'm at work!
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  #35  
Old June 11th, 2008, 12:18 PM
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are we gonna use the worthy heroes mod Ano?
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  #36  
Old June 11th, 2008, 12:25 PM
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I don't mind if nobody does.
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  #37  
Old June 11th, 2008, 02:20 PM
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If the script doesn't want to handle the water properly because of land connects, that much can be edited manually in just a few minutes. Yes, I am volunteering myself, if that's what you're going to ask.
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  #38  
Old June 11th, 2008, 02:43 PM
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Yes, this can be done manually, but llama's script will be a very useful tool once he finishes it. For now, yes, we may even assign starting provinces manually.
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  #39  
Old June 11th, 2008, 08:22 PM
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Tried to specify starting locations but ran into the following problem:
Is it possible to specify a set of possible starting locations from which starting location for specific nation will be chosen?
#specstart should have 2 params to work: nation number and province number. What should I do if I don't want to link starting location to specific nation?
If it is possible in no way other than marking each province out of this set with #nostart, I really don't like it .
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  #40  
Old June 11th, 2008, 08:36 PM
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Well, it's likely a much more complicated script, but it would be interesting if it could be automated in such a way as to make fair and balanced (static) start positions. So, it would eliminate all territories with 3 or less connections, then determine loosely (based on a specified number of nations) the average spacing to make them all roughly equidistant, and especially to insure that all capitals are at least 3 provinces from eachother. I am sure this is far too complicated for anyone to just sit down for 15 minutes and bang out, so it's just wishful thinking, but it sounds neat. I mean once it was doing all that, it could probably even go down the list based on number of connections, so it would look at say, provinces with 7 neighbors, and see how many could work together as capitals, and then fill the rest of the list with 6 neighbor spots if possible.

Forgive my blathering, I am much better at speaking and typing, than programming. Well, I'm much better at just everything other than programming..... but I don't hold it against myself.

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