Re: Patches
Patch might be out next week if no more serious issues are found.
Version 1.04:
1. Added - You can now load a tile in the Tile Editor. Before loading the tile,
you must select the module, and the terrain file to use.
2. Added - New terrain, item, and monster graphics.
3. Added - New module "The Crack Of Doom". This is a more straight forward
dungeon romp for intermediate to advanced players.
4. Changed - Decreased power of "Divine ConVersion" and "Tame Beast" spells.
5. Changed - Decreased power of "Magic Aura" skill and "Vigor" spell.
6. Added - You now hit the Space bar to pause the game.
7. Changed - Removed the frame when displaying the monster in the sight box. Also
repositioned it to show larger monsters.
8. Added - Added "Orbs" which act like glyphs (their effects are conveyed to
your character when the Orb is in your inventory).
9. Added - Monsters can now have Life Regeneration magical effects.
10. Fixed - The map generator was adding chest items to the map in the upper left
corner.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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