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  #31  
Old October 8th, 2008, 06:43 PM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Concept and signup

Okay, I am about to attach the fixed version of Ossya to the first post. I've made many many changes. The terrain assignments etc on the map were actually a bit bananas. Every single province was either large or small, and random provinces were farms and/or magic site rich. The forests and mountains were also quite odd.

So, graphically I've added visibly yellow provinces for the farms, and I've added three magic site graphics (stealing two from KO's "Map that will never be" screenshots). In total there are now 4 many-sites provinces (there were some standing stones before). The forests and mountains have been rationalised. With the mountains, note that some are border mountains and some are mountains. I've tried to make the mountains the ones where it really looks like you couldn't walk through in a hurry. Make sure you check anyway before planning marches through them.

The version we're using has 4 fixed starts at 13, 14, 49 and 50 (thought I'd better say where they were for fairness) as well as dead seas (no money or gems from the sea) and NI.

Phew! I'll attach it to the first post. I'll make the megamod in a second too.
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  #32  
Old October 8th, 2008, 07:32 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Concept and signup

Huzzah!
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  #33  
Old October 8th, 2008, 07:40 PM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Concept and signup

Combined mod attached to first post! Game created!

When you've designed your pretenders, please e-mail them in to the LlamaServer - see my FAQ for how. The game name is "Warhammerama".
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  #34  
Old October 8th, 2008, 07:56 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Concept and signup

I can't seem to enable the mod. I notice it didn't come with a .tga file... is that why?
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  #35  
Old October 9th, 2008, 03:53 AM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Concept and signup

You definitely should be able to enable it, although it's true that it has no picture so it doesn't look very imposing in the mod list.

When you say you can't, what is it that goes wrong?
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  #36  
Old October 9th, 2008, 04:09 AM

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Default Re: Warhammerama - Concept and signup

For future reference: It's good practice to always include a banner for a mod, even if it's just a big red blob or something. It avoids a lot of confusion.
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  #37  
Old October 9th, 2008, 04:09 AM
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Default Re: Warhammerama - Concept and signup

I'm going to be following this game closely, if noone minds, because I'm a big fan of the Warhammer Nations, and I'm interested in how the Lizards do (the others I've already played).

Llamabeast-after putting all that work into the map, maybe you'd want to post it as an alternative version?

Would anyone be interested in posting some screenshots?
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  #38  
Old October 9th, 2008, 04:21 AM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Concept and signup

Yeah, I will post the map shortly. I just thought I'd give it a few turns of in-game testing (the chances of me having missed something are high).
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  #39  
Old October 9th, 2008, 09:23 AM

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Default Re: Warhammerama - Concept and signup

I mean, I can't find it at all in the list to enable it. I can click on a blank part of the list at the very bottom but I can't guarantee my doing so actually does anything....

Also: I would really hate to be the person in the bottom right of the map. Only 3 adjacent provinces? Their closest neighbor has 6....
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  #40  
Old October 9th, 2008, 09:26 AM

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Default Re: Warhammerama - Concept and signup

Oh, you should definitely be able to see it! It may not have a banner, but it should still say "Warhammerama" there.

Make sure you've unzipped the whole contents of the mod into your dominions3\mods folder. If you go into that folder, you should be able to find the file Warhammerama.dm. If you can't, then you've not unzipped it into the right place (and if you can't find it through the Dominions Mod Preferences then I'm pretty confident it'll turn out that the file isn't there).
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