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  #31  
Old May 21st, 2001, 07:13 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Space monsters

The more these 'space monsters' become unlike ships, though, the more difficult it is to deal with them in the way you'd expect to deal with them. How do you go into combat against an "energy cloud"? What will represent it on the combat grid? The fighters as a swarm of smaller creatures is doable, I guess. But beyond that you're really talking about a different type of random event than a space monster. Not that these wouldn't be useful or interesting to add to the game. Something like the "Black Cloud" that settles into your system and changes the climate/value of various planets for example.
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  #32  
Old May 21st, 2001, 07:21 PM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
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Default Re: Space monsters

Was thinking of fighters or a baseship using energy tech as in zippy's(?) mod.

The "trillions" could again be fighters using crystal tech.

An alternative for the energy monster would be a randomly moving storm cloud. Can a planet occupy the same location as a storm?


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  #33  
Old May 21st, 2001, 08:11 PM

GruelThePurple GruelThePurple is offline
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Default Re: Space monsters

quote:
Originally posted by Prostetnic Vogon Jeltz:
... Can a planet occupy the same location as a storm?



Yes. You can actually have multiple storms and planets all in the same sector (square).

There is a limit to the total number of stellar objects in a grid location, but I do not know what that is for sure. I seem to remember 10 having been mentioned once before...
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  #34  
Old May 22nd, 2001, 01:14 AM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
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Default Re: Space monsters

Baron, a suggestion would be swarms of "space locusts" implimented as Groups of organic tech fighters.

Could have them drain organic value from any planet that they successfully blockaded.

That would require a new component which acted like an organic miner + solar converter to convert organics to supplies.

Similarly, "sentient energy fields" would drain radioactives and "trillions" (from an old children's SF story) would drain minerals.

Suicide_Junkie could no doubt create a nomadic race/species around the tech.

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  #35  
Old May 22nd, 2001, 01:24 AM

Nitram Draw Nitram Draw is offline
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Default Re: Space monsters

That would be a cool tech, draining resources when you blockade. It would make lifting a blockade fast a necessity.
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