Thanks Suicide Junkie,
Now I see it.
So I can create a 60Kt component that you could fit only one of in an “stock” small or medium satellite and two in a Large satellite.
In addition I could create a 60Kt Space Yard and Give it very limited resources per turn to use in construction. This would allow your satellites to initiate retro fitting. Of course they better be over a Re - supply Base, Stacked with a well stocked “Re - supply Ship” or the new ships need to have solar panels.
Any ideas on “pricing” I’m thinking along the lines of 300 Mins, 100 Rads for the Repair Component. This makes each one three times the amount of a stock level one repair bay plus the 100 Rads.
I’m thinking of 4000 Mins and 500 Rads for the Space Yard component. This is the full price of a Level 3 SY but it can only repair 3 per turn. The construction ability is limited to 200 per Min., Rad., and Org. per turn.
I’m going to go with the component method.
Using DavidG’s modder program I could do all of the above except give the space yard ability minerals to use which would not be a big deal.
Needless to say the AI will not know how to use these. Sucks to be them.
. I give them enough breaks.