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Old November 3rd, 2003, 07:50 PM
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Default Balancing Fighters, Missiles and PDC in the late game

I am working on a mod (very loosely based on Civ/SMAC) and would like to extend the life of fighters and missiles into the late game. Looking at some of the balance threads, it seems the main problem in the stock game is PDC is too strong. Is this the only problem, or are there others? Any ideas on how to approach this issue?

Also... Other than making them seekers, is there a way to mod torpedoes so they are not affected by the direct fire mount sizes?
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