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  #31  
Old June 6th, 2007, 08:16 PM
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Default Re: sprites: request to devs

army7_-274 and 275
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  #32  
Old June 9th, 2007, 04:37 PM
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Default Re: sprites: request to devs

KO,
Is there any way we could get a cross index of some kind matching sprite files with unit numbers? I did a quick program to rename sprite sets to a unit number format in the hopes that the sprites would appear in a 0 based order, but the results are mixed. Many match, but many are out of sorts. Any help would be very much appreciated.
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  #33  
Old June 9th, 2007, 04:42 PM
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Default Re: sprites: request to devs

If you've got even a partially-correct list, go ahead and post it. We can fix the errors as we find them.

Actually, I think a list indexed by sprite-description might be more useful than one indexed by unit-#.

I was thinking of this hierarchy:
nation / type (cavalry, infantry, etc.) / armament-type / sprite
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  #34  
Old June 9th, 2007, 05:30 PM
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Default Re: sprites: request to devs

Unfortunately no such luck. Units are more or less given sprites in order, but some units share sprites and some sprites have been replaced by later sprites making it all very unorganized.
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  #35  
Old June 9th, 2007, 07:24 PM
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Default Re: sprites: request to devs

It does however make it interesting to see the growth of the game. The order that nations, pretenders and summons were created in.
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  #36  
Old June 9th, 2007, 08:04 PM
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Default Re: sprites: request to devs

More or less. Some remakes are made as overwrites, others are added last (unit data changed to point at a new sprite).
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  #37  
Old June 10th, 2007, 10:26 PM
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Default Re: sprites: request to devs

Quote:
DrPraetorious said:
If you've got even a partially-correct list, go ahead and post it. We can fix the errors as we find them.

Actually, I think a list indexed by sprite-description might be more useful than one indexed by unit-#.

I was thinking of this hierarchy:
nation / type (cavalry, infantry, etc.) / armament-type / sprite
Oh, I agree that your project will prove very useful to modders looking for sprites to match their creations. My hope was to match sprites with unit numbers for use in tools like my province editor that I am working on.

As far as a list goes, my program only pulled out the base unit sprites (leaving the attack sprites behind) and did a simple renaming of the tga to a "00001.tga" format. I started a spreadsheet, but didn't get far enough to justify uploading it. If/when I go back to it, I will refine it a little to get as close as I can with minimal work and then I will share it with you and anyone else interested.


KO,
Ah well, thanks anyhow.
I didn't want to spend a lot of time reinventing an index that you might already have available.
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  #38  
Old June 14th, 2007, 04:49 PM

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Default Re: sprites: request to devs

This is a collage with all (or well at least almost, I might have missed a few) the sprites. (Excluding attack poses)

Not organized in any way but just nice too look at.

http://www.mediafire.com/?2g1dojxibrs
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  #39  
Old June 25th, 2007, 06:28 PM

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Default Re: sprites: request to devs

Gabriella - that is absolutely fantastic! Thanks so much. That's really great for finding sprites to use/modify for mod units.

May I ask, how did you do it?
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  #40  
Old June 25th, 2007, 07:03 PM
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Default Re: sprites: request to devs

Dunno how Gabriella did it, but Imagemagick is quite useful for stuff like that.

P.S.: Some of those sprites are attack sprites, but it's nonetheless a nice collage to look at.
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