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  #31  
Old July 17th, 2008, 10:49 PM

Omnirizon Omnirizon is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

it may be that the complete CBM package contains the mod, but enabling CBM isn't enabling worthy heroes; so that you do have to enable it seperately.

i don't really know though, just enable it to be safe, I say. actually though, i don't think it matters when you make your pretender. and i think the game file will have it enabled, and it will turn on automatically when you open the game. so in the end it probably is all moot. but enable it anyway.
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  #32  
Old July 17th, 2008, 11:38 PM

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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

all we need now is argatha to upload and this game is going. let's go let's go HOO RAAH!!!
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  #33  
Old July 18th, 2008, 06:53 PM
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

I'm sorry, I will have to bow out of this game. I've got some personal troubles that are hindering any more new games for me. again I'm sorry...
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  #34  
Old July 18th, 2008, 07:50 PM
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Eh, don't worry about it. Stuff happens. I hope that your personal troubles work out.
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  #35  
Old July 18th, 2008, 09:16 PM

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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

so do we have an alternate lined up? from my understanding this map has fixed start locations and so requires exactly 12players? if there isn't an alternate lined up we should post asking for one? or is this map playable with 11?
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  #36  
Old July 19th, 2008, 12:05 AM

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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

actually, we had someone ask about that. it was anticipatient i believe. I'll PM him.
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  #37  
Old July 19th, 2008, 12:20 AM
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

I'll play.
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  #38  
Old July 19th, 2008, 12:57 AM
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Thats great, I was afraid that I messed you guys up. Thanks anticipatient... The owners of my rental decided to remodel my house... Tenting and new roof, carpets, ect... I got to move out for two months... the good news is they like me so no rent increase and I get to move back. But I hate moving with such a passion I may find something else.
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  #39  
Old July 19th, 2008, 01:06 AM
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

You hate moving with such a passion that you might move?

I sent in a sauromatia pretender. Actually, I sent in two. You should list me for sauro for others players' reference.

Ah. The game is set to start at 12, I assume, so the first turn should be coming out soon, right?
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  #40  
Old July 19th, 2008, 09:30 AM

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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Okay, I have this game all set up to start, and will do as soon as Omni PMs me to confirm it's good to go.

Incidentally this looks like a really fun game. I've never even seen that Antilarium map before! And it looks really nice. Along with CBM and the VPs, it should be very interesting indeed. Wish I'd had time to join.
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