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June 10th, 2011, 03:06 AM
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Private
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Join Date: May 2011
Posts: 49
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: 'Stillborn Noobs' recruiting final 2 players for hopeful weekend start!
Absolutely! We (Team 1) intend to do the same. Feel free to change your choices, and I will update the thread as you post.
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June 10th, 2011, 03:27 AM
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Corporal
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Join Date: Jun 2011
Posts: 66
Thanks: 0
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Re: 'Stillborn Noobs' recruiting final 2 players for hopeful weekend start!
ok!
nttea, i`ve send PM to you.
contact me via ICQ, if you can, plz!
EDIT: you can get my UIN in profile, but to fasten things a bit - 331116789
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June 10th, 2011, 04:58 AM
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Private
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Join Date: May 2011
Posts: 49
Thanks: 6
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Re: 'Stillborn Noobs' Now STARTED
Final map choice has been uploaded. Tyrande II (beautiful map!) though it is 8 player, so there will be a little more room to expand. We have selected the "no sites" version, which removes predefined sites to balance it up a bit, and as teams, it should be quite fair.
Upload away!!!!
Marcel.
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June 10th, 2011, 05:46 PM
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Sergeant
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Join Date: Mar 2011
Posts: 294
Thanks: 7
Thanked 11 Times in 9 Posts
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Re: 'Stillborn Noobs' Now STARTED
Also, guys, pms on this forum have to be enabled in your profile before you can send or receive them, so it might be a good idea to do that now. Horrorfend, I'm looking in your general direction here.
Also, everyone make sure you have CBM 1.83 enabled before you create your pretender god. The mod changes some options and costs, so if you make the pretender without CBM enabled the games cheat protection will activate and stick you with an archmage with no magic paths.
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June 10th, 2011, 06:26 PM
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Sergeant
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Join Date: Mar 2011
Posts: 294
Thanks: 7
Thanked 11 Times in 9 Posts
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Re: 'Stillborn Noobs' Now STARTED
Ok, might take me a bit longer to get my pretender in, as I thought this was an EA game and designed a pretender and strategy for EA mictlan. I'll take Vanheim instead.
P.S. I am dumb.
P.P.S Why aren't we using the most recent version of CBM, 1.84?
P.P.P.S The link in the OP links to the CBM 1.6 download. I promise I'm done editing this post now.
Last edited by tratorix; June 10th, 2011 at 06:49 PM..
Reason: so many postscripts
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June 10th, 2011, 07:04 PM
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Private
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Join Date: May 2011
Posts: 49
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: 'Stillborn Noobs' Now STARTED
No, they were very good posts.
1. You are not dumb
2. We will use 1.84
3. Link will be adjusted
Good call
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June 10th, 2011, 10:03 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
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Re: 'Stillborn Noobs' Now STARTED
I decided to go with Machaka. I sent in my pretender. However, if we are switching to 1.84 then I will go rebuild under that.
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June 10th, 2011, 10:04 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: 'Stillborn Noobs' Now STARTED
Hm. I suspect you have to delete the game and re-start it, possibly under a new name, if you want to use a different mod. Or am I wrong?
Oh, you did that
Last edited by aaminoff; June 10th, 2011 at 10:04 PM..
Reason: oh, you did that
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June 10th, 2011, 10:17 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: 'Stillborn Noobs' Now STARTED
Tratorix suggested making the hosting interval 36 hours. I will be moving in the next month and I have small children, so I would support that.
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June 10th, 2011, 11:06 PM
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Private
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Join Date: May 2011
Posts: 49
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: 'Stillborn Noobs' Now STARTED
36 hours it is then. It will be adjusted at request, but perhaps we can start with 24 hours, and move to 36 if the need becomes evident? It can easily be changed in admin options, from what I am told...
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