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October 8th, 2008, 06:43 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Okay, I am about to attach the fixed version of Ossya to the first post. I've made many many changes. The terrain assignments etc on the map were actually a bit bananas. Every single province was either large or small, and random provinces were farms and/or magic site rich. The forests and mountains were also quite odd.
So, graphically I've added visibly yellow provinces for the farms, and I've added three magic site graphics (stealing two from KO's "Map that will never be" screenshots). In total there are now 4 many-sites provinces (there were some standing stones before). The forests and mountains have been rationalised. With the mountains, note that some are border mountains and some are mountains. I've tried to make the mountains the ones where it really looks like you couldn't walk through in a hurry. Make sure you check anyway before planning marches through them.
The version we're using has 4 fixed starts at 13, 14, 49 and 50 (thought I'd better say where they were for fairness) as well as dead seas (no money or gems from the sea) and NI.
Phew! I'll attach it to the first post. I'll make the megamod in a second too.
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October 8th, 2008, 07:32 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Re: Warhammerama - Concept and signup
Huzzah!
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October 8th, 2008, 07:40 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Combined mod attached to first post! Game created!
When you've designed your pretenders, please e-mail them in to the LlamaServer - see my FAQ for how. The game name is "Warhammerama".
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October 8th, 2008, 07:56 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
I can't seem to enable the mod. I notice it didn't come with a .tga file... is that why?
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October 9th, 2008, 03:53 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
You definitely should be able to enable it, although it's true that it has no picture so it doesn't look very imposing in the mod list.
When you say you can't, what is it that goes wrong?
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October 9th, 2008, 04:09 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Warhammerama - Concept and signup
For future reference: It's good practice to always include a banner for a mod, even if it's just a big red blob or something. It avoids a lot of confusion.
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October 9th, 2008, 04:09 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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Re: Warhammerama - Concept and signup
I'm going to be following this game closely, if noone minds, because I'm a big fan of the Warhammer Nations, and I'm interested in how the Lizards do (the others I've already played).
Llamabeast-after putting all that work into the map, maybe you'd want to post it as an alternative version?
Would anyone be interested in posting some screenshots?
__________________
You've sailed off the edge of the map--here there be badgers!
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October 9th, 2008, 04:21 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Yeah, I will post the map shortly. I just thought I'd give it a few turns of in-game testing (the chances of me having missed something are high).
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October 9th, 2008, 09:23 AM
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General
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Join Date: Oct 2007
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Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
I mean, I can't find it at all in the list to enable it. I can click on a blank part of the list at the very bottom but I can't guarantee my doing so actually does anything....
Also: I would really hate to be the person in the bottom right of the map. Only 3 adjacent provinces? Their closest neighbor has 6....
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October 9th, 2008, 09:26 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Oh, you should definitely be able to see it! It may not have a banner, but it should still say "Warhammerama" there.
Make sure you've unzipped the whole contents of the mod into your dominions3\mods folder. If you go into that folder, you should be able to find the file Warhammerama.dm. If you can't, then you've not unzipped it into the right place (and if you can't find it through the Dominions Mod Preferences then I'm pretty confident it'll turn out that the file isn't there).
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