.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 18th, 2006, 04:38 AM

Action Action is offline
Private
 
Join Date: Oct 2006
Posts: 34
Thanks: 1
Thanked 2 Times in 1 Post
Action is on a distinguished road
Default Maybe there isn\'t a limit of three random events?

I always hear people say there is a limit of three random events, per faction, per turn. And anything higher is caused by provinces changing hands or by enemy spells that pretend to be random events.

I am looking at a turn with four random events, all beneficial. Presumably none of these are enemy spells that pretend to be random events.

Slave labor improves resource production
Silver Mine found, 40 more gp per turn permantly
Silver Mine found, 40 more gp per turn permantly
Priest frightens people, increasing faith and generating 300 gp of donations.

None of the provinces that got events changed hands this turn.

Luck 3, Turmoil 3 scales (and more gold than I know what to do with hehe).
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.