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  #31  
Old August 30th, 2008, 02:00 AM
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Default Re: Divine Might(PBEM) - (Submit pretender)

I have sent in a revised pretender but I don't know if it will be registered before the game starts as the server is down. Could you perhaps hold an hour or two after the server comes back up so that I can resend it? I would be very grateful as the game will be much more fun for me.
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  #32  
Old August 30th, 2008, 04:47 AM

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Default Re: Divine Might(PBEM) - (Submit pretender)

Very well. If the game has not registered your pretender, I'll be sure to wait.
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  #33  
Old August 30th, 2008, 04:40 PM
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Default Re: Divine Might(PBEM) - (Submit pretender)

Pretender registered. Feel free to start and thank you for waiting.
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  #34  
Old August 30th, 2008, 07:56 PM
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Default Re: Divine Might(PBEM) - (Submit pretender)

should we upgrade to 3.20?
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  #35  
Old August 30th, 2008, 11:40 PM

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Default Re: Divine Might(PBEM) - (Submit pretender)

I believe so. One of the things changed in the downtime, I believe, was the version of the game, which was updated to 3.20. So we should do the same. The game has begun!
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  #36  
Old August 31st, 2008, 04:31 AM
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Default Re: Divine Might(PBEM) - (Submit pretender)

You must upgrade to 3.20.
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  #37  
Old August 31st, 2008, 05:47 AM

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Default Re: Divine Might(PBEM) - (Submit pretender)

So do we start with 7 players only? Wasn't ID supposed to resend his pretender? The map might get a bit unbalanced with 7 nations only.
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  #38  
Old August 31st, 2008, 11:06 AM

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Default Re: Divine Might(PBEM) - (Submit pretender)

Ahh, the game has already begun. Good luck, everyone!
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  #39  
Old August 31st, 2008, 12:29 PM

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Default Re: Divine Might(PBEM) - (Submit pretender)

Quote:
Originally Posted by Denisius View Post
Ahh, the game has already begun. Good luck, everyone!
7 players is ok then? If it is so, good luck from my behalf too... Because you will all need it!
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  #40  
Old August 31st, 2008, 07:49 PM

MadFrancis MadFrancis is offline
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Default Re: Divine Might(PBEM) - (Game on!)

Hey, if you get a chance you should create a link to the actual map file. It's a real pain in the *** to find otherwise.
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