Thanks
The problem was that there's a limitation on the length of unit description. I'm a roleplayer more than stategist so I like long descriptions...and I found I spelling error
By the way, I was thinking maybe making the Treant to a leader instead of as unit.
Here's my thought:
* It doesn't have any ability to lead any army.
* Item slots: 3 misc
Including its already added abilities:
* Slow
* Unique: Only avaible at your starting province.
* Takes double damage from fire
* Doesn't eat
* Recupation
* Forest survival
* Regeneration: slow - 4 hit points (script: regeneration 5, for every 100 hit point it heals 5)
* Trample
* Stealth 10
* fear 5
Though it's powerfull creature it's easy to kill with fire.
Any thoughts?