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  #31  
Old June 3rd, 2007, 08:15 AM
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Starshine_Monarch Starshine_Monarch is offline
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Default Re: New game for new/newish players (recruiting)

Well, I'd prefer to start this when my summer vacation starts around the 13th or 14th. Sorry for making you all work around me, but I'm fairly certain I can't do a turn every day while I still have school. Besides, it's only like a week and a half right?

Also, Are we using the Streamers and Standards mod?
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  #32  
Old June 3rd, 2007, 08:19 AM

llamabeast llamabeast is offline
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Default Re: New game for new/newish players (recruiting)

Well SM, how about I transfer you to the other game (which will probably start in a week or so). And also, for the first few turns, each turn literally takes a minute or so. Even around turn 10 I'd say they often take less than 5 minutes.
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  #33  
Old June 3rd, 2007, 08:24 AM
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Default Re: New game for new/newish players (recruiting)

Well I'll have to talk with Dad about this. He owns the computer and only lets me use it if I have a good reason (However, him being asleep or away is a perfectly good reason, as long as I take turns with my little brother). Honestly, I'd like to stay in this game, but If Dad won't let me, I'll ask him about the other one.

And if if it's on quickhost, does that mean it's possible to get more than one turn in a day if everyone sends in quickly enough?
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  #34  
Old June 3rd, 2007, 08:30 AM

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Default Re: New game for new/newish players (recruiting)

Mods: We'll use the Worthy Heroes Mod I think (it's good fun), but no others.

Yep, quickhost means it's possible to get more than one turn a day, but you don't have to.

Well, let me know which game you want to be in. It might be easiest to be in the other game - it will end up being very much the same kind of game, and you won't have to worry about taking turns before your holiday.
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  #35  
Old June 3rd, 2007, 09:17 AM

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Default Re: New game for new/newish players (recruiting)

We'll use the map Parganos, I think. Edi's fixed version, which I'll find a link for when I get a chance. It's 116 land, 19 sea.

So I think I've finally given you all the game details. So everyone, please upload your pretenders.
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  #36  
Old June 3rd, 2007, 10:32 AM

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Default Re: New game for new/newish players (recruiting)

I assumed that there would be an explanation of server games in the book, but it appears not. Does anyone have a link to how a server game works? What do I need to do? My pretender file is already there.
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  #37  
Old June 3rd, 2007, 11:07 AM

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Default Re: New game for new/newish players (recruiting)

I will need the link to that map, I dont think I have the updated one.
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  #38  
Old June 3rd, 2007, 12:25 PM

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Default Re: New game for new/newish players (recruiting)

Ubercat - the relevant part of the manual is the PBEM part (p.30).

I haven't explained how to play yet because I think it will be obvious when the game starts - the first e-mail from the LlamaServer will tell you what to do. But I'll explain it here anyway.

Anyway everyone, here's how to play. Once the game starts the LlamaServer will e-mail you a trn file (e.g. mid_machaka.trn). You have to make a folder in your dominions/savedgames directory and put it in it. You can call it what you want - I suggest 'Capybara'. Then go into dominions, 'Play an Existing Game', and choose Capybara. Play your turn, and hit 'End turn'. You'll then find a 2h file in your Capybara directory - e-mail that to 'turns[ at ]llamaserver[ dot ]net'.
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  #39  
Old June 3rd, 2007, 12:37 PM

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Default Re: New game for new/newish players (recruiting)

Waiting for pretenders from Jotunheim, C'tis, Caelum and Arco.
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  #40  
Old June 3rd, 2007, 05:14 PM

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Default Re: New game for new/newish players (recruiting)

Eeks. Worthy heroes. I have no experience with any mods. I guess I better download this and figure out how to install it.
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