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October 23rd, 2008, 07:21 PM
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Colonel
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Re: Dealing with an early N9 E9 Niefel Giant rush
Not sure what's wrong with me but i have never seen skelly spam be effective on anything.
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October 23rd, 2008, 08:34 PM
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Major General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Quote:
Originally Posted by DonCorazon
Not sure what's wrong with me but i have never seen skelly spam be effective on anything.
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It takes a certain critical mass. 1 skelly spammer works well against very small groups (e.g. an assassin with a Skullface will kill almost any individual commander), but in order to defeat an army you need at least 6-10. The key is to produce skellys fast enough that they can't kill them all before you make more. Eventually the enemy troops fatigue out and then evaporate.
This obviously works best against heavily-armored troops without much missile support, and ideally you have some normal troops as well set to Guard Commander.
-Max
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October 23rd, 2008, 11:53 PM
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Colonel
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Re: Dealing with an early N9 E9 Niefel Giant rush
Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by DonCorazon
Not sure what's wrong with me but i have never seen skelly spam be effective on anything.
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It takes a certain critical mass. 1 skelly spammer works well against very small groups (e.g. an assassin with a Skullface will kill almost any individual commander), but in order to defeat an army you need at least 6-10. The key is to produce skellys fast enough that they can't kill them all before you make more. Eventually the enemy troops fatigue out and then evaporate.
This obviously works best against heavily-armored troops without much missile support, and ideally you have some normal troops as well set to Guard Commander.
-Max
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I guess to put it another way, every time an opponent has tried to skelly spam me, it has failed miserably. The tactic seems very overrated in MP as far as I can tell. I don't recall the fatigue cost of the spell but IIRC it is rather high so wonder how high a level are the casters usually when you have used this effectively?
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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October 24th, 2008, 12:03 AM
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First Lieutenant
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Re: Dealing with an early N9 E9 Niefel Giant rush
Quote:
Originally Posted by DonCorazon
I guess to put it another way, every time an opponent has tried to skelly spam me, it has failed miserably. The tactic seems very overrated in MP as far as I can tell. I don't recall the fatigue cost of the spell but IIRC it is rather high so wonder how high a level are the casters usually when you have used this effectively?
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You need a good set of D3 mages. This means, generally, C'tis. A few other nations can do it, but they usually require capitol only mages. As for how many mages, about 1 mage per 10-15-ish human level troops on the other side.
OTOH having a few priests in an opposing army pretty much whoops up on skelly spam, but usually people do not have more than one or two priests.
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October 24th, 2008, 07:08 PM
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Major General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Quote:
Originally Posted by DonCorazon
I guess to put it another way, every time an opponent has tried to skelly spam me, it has failed miserably. The tactic seems very overrated in MP as far as I can tell. I don't recall the fatigue cost of the spell but IIRC it is rather high so wonder how high a level are the casters usually when you have used this effectively?
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D3 or higher. I don't think of D2s as really skelly spam-capable, even though technically they can cast it in a pinch.
You're right in that skelly spamming is not a tactic that most nations can use effectively--it just happens that I love playing death nations with recruitable-anywhere mages (Helheim, Ashdod, EA Ermor) and for them it's a viable counter to many attacks, e.g. "Defend the library from E9N8 Niefel Giants!"
-Max
P.S. Of course, this no longer applies to Helheim. *Sigh* My poor Svartalfs...
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Last edited by MaxWilson; October 24th, 2008 at 07:12 PM..
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October 24th, 2008, 07:12 PM
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Lieutenant General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Quote:
Originally Posted by MaxWilson
D3 or higher. I don't think of D2s as really skelly spam-capable, even though technically they can cast it in a pinch.
-Max
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Well, they'll get 3 casts off and then pass out, and a couple of turns later, do another cast. 20 skellies apiece isn't too bad for a D2 mage, especially if you have a couple doing something else to help those bones kill or rout faster.
Alternately you can just have them cast twice, and then switch to Ghost Grip or Frighten for the rest of their fatigue capacity.
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October 23rd, 2008, 08:02 PM
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General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Well, what you saw probably wasn't real spam then. Just some cheap imported look-alike in a tin can.
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October 23rd, 2008, 08:36 PM
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General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Does anyone know offhand if the stun effect on Yomi's Ao-Oni works against niefel giants? It doesn't say anything about being a cold effect, and if it does work that could give some pretty decent results.
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October 23rd, 2008, 11:13 PM
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First Lieutenant
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Re: Dealing with an early N9 E9 Niefel Giant rush
Fire arrows will be very, very effective vs. neifel giants, if my guess is right. Especially when combined with destruction.
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October 23rd, 2008, 11:14 PM
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General
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Re: Dealing with an early N9 E9 Niefel Giant rush
Flaming arrows are not early game option.
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