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January 24th, 2004, 08:31 AM
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Lieutenant General
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
Originally posted by narf poit chez BOOM:
uh...but how are you supposed to know if your empire management is running with no numbers to plug in?
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thats why god created sample data.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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January 24th, 2004, 09:18 AM
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Shrapnel Fanatic
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Work hard to get it? I think this thing is highly innaccurate.
ter; margin:auto; padding:0px"> .....!|
...h[/b]..|
../[..| If I were a NetHack monster, I would be a dwarf. I enjoy using expensive, high-quality equipment, and I'm not afraid to work hard to get it. Which NetHack Monster Are You?
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January 24th, 2004, 10:18 AM
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Shrapnel Fanatic
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
thats why god created sample data.
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well, that would work.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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January 24th, 2004, 11:41 AM
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Corporal
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
ter; margin:auto; padding:0px"> #|.
###n[/b]#+.
|. If I were a NetHack monster, I would be a water nymph. Relationships are more about what you get out of them, than what you put in. That elven cloak really matches your eyes, you know. Which NetHack Monster Are You?
Great. I HATE those freaking things.
Quote:
Originally posted by Cipher7071:
Well, I've played some strictly text-based games before, and sure, you have to depend on your imagination. Why even bother with graphics, if that's your thing?
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I'd say you only have to 'depend' on your imagination for the first few games you play. I remember when I first started on NetHack, I had a very tough time dealing with the graphics (or lack thereof). But I figured there had to be something to it since there are so many gamers who swear by it, so I hung in there.
Now I don't even 'see' the ASCII anymore. It's hard to describe, but once you realize how deep and ridiculously addictive the game is, nothing else really matters!
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-Don
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January 24th, 2004, 01:36 PM
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General
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
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Ack...I'd sooner eat bees .
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Actually eating bees is a good way to get poison resistance, although you ought to make sure you have decent HP and a potion or restore ability handy...
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January 24th, 2004, 09:17 PM
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General
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
ter; margin:auto; padding:0px"> #|.
###l[/b]#+.
|. If I were a NetHack monster, I would be a leprechaun. I like to make as much money as possible, with as little effort as possible, and then go back to bed. Which NetHack Monster Are You?
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January 25th, 2004, 05:28 AM
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Lieutenant General
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
and eating leprechauns is a really good way to be cursed by random teleportation. Of course, its a really handy intrinsic to have, if you can control it.
Never have ascended. Maybe I'll make an effort at it again. Some people play with strict codes of honor, but I'm not above doing the nurse dance. remember, drinking from fountains and kicking sinks is statistically a very bad proposition, unless you are truely desperate. then, its still a statistically very bad proposition.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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January 25th, 2004, 11:03 PM
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General
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
drinking from fountains and kicking sinks is statistically a very bad proposition
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Hell no, I always kick the first sink I come across. As a wizard with a nice erodeproof quarterstaff, black puddongs are nothing more than a tasty snack and XP-excercise. ANd they dish out intrinsics as well. Then there's a chance you'll find a ring as well, which ionly leaves the foocubs, which is sometimes good, sometimes bad. As for fountains, I always use them asap to make something worthwhile out of my useless potions and scrolls, and to hell with the consequences. THe only bad consequence really worth worrying about is the hostile water demon. Most anything else can be dealt with fairly easily if you're patient. Oh, and the water nymphs... Why do they ALWAYS go straight for my ]oMR?
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January 26th, 2004, 01:16 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
ter; margin:auto; padding:0px"> |/%)[[%
+.@[/b]%)]+
|/%)))% If I were a NetHack monster, I would be a shopkeeper. I'm exceptionally polite and helpful, but get angry when people try to take advantage of my trusting nature. Which NetHack Monster Are You?
Yup, that's me
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The Ed draws near! What dost thou deaux?
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January 28th, 2004, 11:09 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Say, check this out...
http://sourceforge.net/projects/exuniverse/
Someone's started a project at Sourceforge that looks just like what I want to do... C#, DirectX, even XML data files! I'm going to try to get in on it, if it's still active...
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The Ed draws near! What dost thou deaux?
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