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  #31  
Old January 5th, 2003, 09:38 AM
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Default Re: Next Upgrade/patch

I'd like to see a confirm dialog added to the savegame menu - you have no idea how pissed off I've gotten from the many times I've accidentally saved over one of my games that I was on turn 2700.8 or some such because there ISN'T a dialog box for it and my mouse jammed while I'm going hyper from 3 days no sleep and masive quantities of no-doz just to play up that high....
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  #32  
Old January 5th, 2003, 04:39 PM
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Default Re: Next Upgrade/patch

Quote:
At the risk of being a total mensch...[/QB]
Just curious, what does "mensch" used in this way mean?
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  #33  
Old January 5th, 2003, 05:14 PM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by Mephisto:
quote:
At the risk of being a total mensch...
Just curious, what does "mensch" used in this way mean?[/QB]
mensch: polite term for one who is a constant kvetsh, particularly an over formal one; a stuffy complainer
example:
"Sorry to mensch, but if you're done with the hedge trimmer, could you pop it in the post"

[ January 05, 2003, 15:20: Message edited by: Arkcon ]
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  #34  
Old January 5th, 2003, 09:17 PM

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Default Re: Next Upgrade/patch

That would simply reduce the religious talisman to a little bit more potent combat sensor and an ability in the game would be removed!"

Changing the way the talisman works in the standard game wouldn't have to affect mods. Just change the ability given to the talisman to the same as the combat sensor ability, and leave the "always hit" ability intact for modders to use.

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  #35  
Old January 5th, 2003, 10:00 PM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by Arkcon:
quote:
Originally posted by Mephisto:
quote:
At the risk of being a total mensch...
Just curious, what does "mensch" used in this way mean?
mensch: polite term for one who is a constant kvetsh, particularly an over formal one; a stuffy complainer
example:
"Sorry to mensch, but if you're done with the hedge trimmer, could you pop it in the post"[/QB]

Thanks! Because in German Mensch = Human.
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  #36  
Old January 5th, 2003, 11:01 PM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by g3n3r4l3n1gm4:
I'd like to see a confirm dialog added to the savegame menu - you have no idea how pissed off I've gotten from the many times I've accidentally saved over one of my games that I was on turn 2700.8 or some such because there ISN'T a dialog box for it and my mouse jammed while I'm going hyper from 3 days no sleep and masive quantities of no-doz just to play up that high....
there is a backup directory where se4 keeps your Last turn played, along with the current turn for each game. in \temp off of the main se4 directory.
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  #37  
Old January 5th, 2003, 11:04 PM
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Default Re: Next Upgrade/patch

And, there is always the Autosave feature.
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  #38  
Old January 6th, 2003, 02:53 AM

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Default Re: Next Upgrade/patch

g3n3r4l3n1gm4 while I agree this would be nice, I would like to see it simply default to creating a new name. Those "1:00 in the morning mistakes" can ruin your whole night.
To save myself from myself I currently save each game to its own folder. Had to learn that the hard way.
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  #39  
Old January 6th, 2003, 03:44 AM
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Default Re: Next Upgrade/patch

Save during simultaneous mode games has been requested many times. I requested it during the original beta. I think MM knows we'd love to have it, but I suppose it must present some problems versus the way the program is currently written. Too bad, because ya it makes it hard to get through the long turns in developed games. Let MM know though what your most wanted features are - he's one of the most responsive developers.

PvK
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  #40  
Old January 6th, 2003, 04:59 AM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by SamuraiProgrammer:
1.82 # 7

WHOOOHOOOO!!!!!
Yep, that is the only really big annoyance i have with SEIV. Glad to see it's solved.
kewlness!
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