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December 10th, 2006, 11:53 AM
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Private
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Join Date: Jan 2004
Posts: 42
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The new map Dawn
I always turn on show neighbors. If you don't, there's at least one, possibly two connections up top that you never notice...
I don't know how you could function without show neighbors on.
I wish Dominions would remember when you started a new game that I always turn on show neighbors...
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December 10th, 2006, 01:29 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: The new map Dawn
Quote:
PhilD said:
Am I the only one who systematically turns on the "Show neighbours" option? There are so many maps with non-obvious connections (or non-obvious non-connections) that I find it necessary most of the time...
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You are not the only one.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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December 11th, 2006, 06:21 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
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Re: The new map Dawn
I also always activate the "show neighbours" (and the info box).
It would be useful to have the game remember what your last settings were and use them when creating a new game.
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December 12th, 2006, 02:18 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: The new map Dawn
You can edit your icon that starts the game to the settings you prefer. I have it set to windowed, music off, no fades, Hall of Heroes set to 15, renaming on, and some others I cant remember right now.
I dont remember if the neighbors thing is on the list but if it isnt then Im sure we could ask Johan for it.
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 12th, 2006, 04:51 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
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Re: The new map Dawn
Thanks, I had forgotten about the command line options. If you can indeed configure starting settings, it will be perfect !
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December 12th, 2006, 09:27 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
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Re: The new map Dawn
Jason, this map is totally sweet. I appreciate scenarios, but I don't like it when people use scenarios to alter the game too much. I very much enjoy having a map with a set starting location for each nation that suits the flavor of the nation.
=$=
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December 13th, 2006, 12:42 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: The new map Dawn
Once again, great job Jason. Beautiful map!
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December 4th, 2008, 01:53 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: The new map Dawn
Where *is* this map?
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December 4th, 2008, 02:24 PM
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Corporal
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Join Date: Nov 2007
Location: Israel
Posts: 73
Thanks: 2
Thanked 1 Time in 1 Post
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Re: The new map Dawn
Why did you feel the need to resurrect such an old thread, why not just start a new one?
And to answer your question, it came with a patch, and is now available natively in every up to date Dominions installation. Just check the default maps.
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December 4th, 2008, 03:00 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Re: The new map Dawn
It's a good thing...he's inspired me to make a new map with the same type of fantastic stylization and fantasy regions.
It's going to be called "Dusk of Civilization as we Know It"
Here a sneak preview screenshot.
Cheers,
cleveland
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