Re: Temporal Strategy
I have played couple of games with religious and few with crystal and few with organic races. Religious is too cheap because of talisman and nature shrine. Both are undeniably most effective components of their class in the game. Now I only participate games where at least talisman is forbidden (if not religious itself). It's not even fun to play when you automatically hit everything you see (except if my ships are trained so well).
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If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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