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September 3rd, 2004, 07:09 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: Display & Other Problems
Hehe, the devs did say that they were learning how to program as they went along making the game. Bloated code is to be expected.
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September 3rd, 2004, 07:13 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Display & Other Problems
Quote:
deccan said:
Hehe, the devs did say that they were learning how to program as they went along making the game. Bloated code is to be expected.
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Perhaps they were using Microsoft code as examples when they were learning?
{One should never pass up a chance to take a free cheap shot at M$}
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September 3rd, 2004, 10:07 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: Display & Other Problems
Quote:
Arryn said:But I would not be surprised if there's some rather inefficient code lurking somewhere that's causing the lackluster performance.
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Unlikely, it runs fine on 4 (or maybe 5) years old GF2MX. On another hand, most people avoid ATI on Linux (OpenGL) due to amazingly poor performance. We should count ourselves lucky that Dom2 runs on ATI at all. Some other games can't run in OpenGL on ATI at all.
Also, I remember reading that when there're many relatively simple objects (like 5000-6000 units on the battlefield), ATI is not that good (presumably they mostly optimizie for first person shooters). This would also explain, why Dom2 is so slow on ATI.
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September 3rd, 2004, 10:39 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Display & Other Problems
Sigh. Half-Life 2 had better be worth it, as the coupon for a free copy was the only reason I got the ATI card over the nVidia.
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September 3rd, 2004, 11:18 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: Display & Other Problems
Radeon 9800Pro for 280 CAD looks really attractive. If they only fixed drivers...
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September 4th, 2004, 06:33 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
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Re: Display & Other Problems
Quote:
Arryn said:
No offense to the IW guys, but I suspect the "problem" (for lack of a better word) is in their engine and not in the Open GL drivers, because the Omega drivers did improve performance for Doom 3.
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Doom 3 is a popluar benchmark, so ATI optimizes their drivers especially for it in order to score well. If Dominions was a popular benchmark as well, I bet your driver upgrade would have made wonders for the framerate. Hmmm... we should get a hardware reviewer to play Dominions and make it the next major graphics benchmark
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September 4th, 2004, 12:38 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Display & Other Problems
IIRC, all those ATi Users (me at work included ) get either 8, 15.x or 32 fps .. so it looks to me as if some strange sync thing is going on.
This would be either a SDL or a Dom2 issue .. did you ever contact the SDL developers about this?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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