|
|
|
 |
|

January 2nd, 2006, 12:34 AM
|
Corporal
|
|
Join Date: Sep 2004
Location: Arizona, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Enslaving Minds
Hmmm. That was good advice. Hmmmm. Never heard of shatter before. Hmmmm. What to do what to do.
|

January 2nd, 2006, 01:05 AM
|
Corporal
|
|
Join Date: Sep 2004
Location: Arizona, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Fair is Fair
OK. Check out the attached JPEG. That is his army headed right for my small force. And did I mention that he has my capital? Any suggestions for the oppressed?
|

January 2nd, 2006, 01:35 AM
|
 |
General
|
|
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
|
|
Give in, Dragonfire, give in!
My advice is that you should immediately surrender to the Majesty of the Pan Truth!
I am gonna charm you soooooooo much that you cry!!!
|

January 2nd, 2006, 03:39 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Protecting leaders of mindless hordes
As Ermor, I fought Rlyeh underwater, with a huge numerical advantage. I had immense armies - 500+ undead, with commensurate (20+) commanders and even a precious U4 Bishop to cast magic resistance blessings... and yet I kept being annihilated by mind blasts before my troops could get by the wall of lobotomized atlantians.
Finally I had to double-alchemize astral gems to fire, and fire to gold to recruit lots of Tritons and Triton Lords (maybe 40, but the provinces were all killed off so it took forever...), which have decent MR. The mind blasts all targetted Tritons until my longdead horsies got to his Illithids, and then I destroyed him.
In your case, anti-astral-mage spells might work - mind hunt (kill an astral mage from the strategic map) and duel (if you can get cheaper mages than his). As Pangaea, Swarm might be your best bet, since I know you have Nature mages and gems, mages often target closest when they feel threatened.
|

January 2nd, 2006, 04:00 AM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Protecting leaders of mindless hordes
Quote:
Saber Cherry said:
As Pangaea, Swarm might be your best bet, since I know you have Nature mages and gems, mages often target closest when they feel threatened.
|
Dragonflies are mindless...
|

January 2nd, 2006, 04:06 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protecting leaders of mindless hordes
Quote:
quantum_mechani said:
Quote:
Saber Cherry said:
As Pangaea, Swarm might be your best bet, since I know you have Nature mages and gems, mages often target closest when they feel threatened.
|
Dragonflies are mindless...
|
The dragonflies are not there to attract "mind enslave" but to annoy the mages. A dragonfly next to a mage will prevent casting 50% of the time, and might make the mage attack physically out of self defense. Dragonflies NEAR the mages might pull starfires or something equally useless. They can fly and be summoned in hordes very cheaply, and are perfect against mages. When you summon enough of them, they have to do what you want, because there are not enough dumb things for all of them to do.
|

January 2nd, 2006, 04:50 AM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Protecting leaders of mindless hordes
Quote:
Saber Cherry said:
Quote:
quantum_mechani said:
Quote:
Saber Cherry said:
As Pangaea, Swarm might be your best bet, since I know you have Nature mages and gems, mages often target closest when they feel threatened.
|
Dragonflies are mindless...
|
The dragonflies are not there to attract "mind enslave" but to annoy the mages. A dragonfly next to a mage will prevent casting 50% of the time, and might make the mage attack physically out of self defense. Dragonflies NEAR the mages might pull starfires or something equally useless. They can fly and be summoned in hordes very cheaply, and are perfect against mages. When you summon enough of them, they have to do what you want, because there are not enough dumb things for all of them to do.
|
True, that they can do, however how effective they will be in doing that with storm going and enemy kind of enemy troops on the front lines is somewhat doubtful.
|

January 2nd, 2006, 07:03 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protecting leaders of mindless hordes
Quote:
quantum_mechani said:
True, that they can do, however how effective they will be in doing that with storm going and enemy kind of enemy troops on the front lines is somewhat doubtful.
|
Ah, I missed that. He needs Spring Hawks. Or berserked, hastened cavalry with superhuman MR... but I don't know where Pan with a W9N9 pretender would find those. Just kidding! I don't know what kind of blessing he has, but it's probably low-level Death / Earth / Water, guessing by the mud men and undead.
Well, the tide is now the other way so I have to help Arco (and I have no good advice).
Hmmm... Undead are weak against priests!!!  More importantly, vine weapons have no effect on nonliving units, and charm is very short ranged, so it can only really reach the front line. So your front line should be nonliving and mindless, or have high MR and defense (for the vine ogres)... summon a whole bunch of Iron Dragons, Mechanical Men, Longdead Horsemen, or Devils before next turn =)
Ok, seriously, now: He has WAY TOO FEW commanders for that army! Kill the leaders with seeking arrows, assassins, bad dreams, bad tuna, horrors, or whatever and the mindless / undead units will dissolve.
|

January 2nd, 2006, 03:56 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protecting leaders of mindless hordes
do you have access to any large AoE spells? such as falling frost/fire (with mystics?) or even magma eruption? alternatively something with a large number of effects (read bladewind/nether darts) and as said he has few commanders so assassins to kill them or spys to put laxatives in their food should sort them out
|

January 2nd, 2006, 07:28 PM
|
Corporal
|
|
Join Date: Sep 2004
Location: Arizona, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
The Clash
Thanks for the advice. But I have no assassins and few non-astral wizards.
Now, for all those who are curious, the clash of the armies just happened, and I have posted a blow-by-blow account (see the attached pdf for pictures). While I held the field, I now have no meat shield beyond the golems left. Pan, I'm sure, will produce troops in short order.
It was a fun battle for sure!
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|