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August 2nd, 2007, 11:34 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: How to deal with elephants
Honestly, the only way I've dealth with elephants successfully is to find the province that they're being produced in and use spells to reduce the population/resources to 0 or the put the unrest over 100. Once the elephants get on the field, the only thing that will stop them is an army much larger and more expensive.
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August 2nd, 2007, 11:39 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: How to deal with elephants
And again I am forced to wonder why there are unstoppable tactics. 
Not wondering that there is one, but that there is more than one. Wouldnt that mean that one such tactic (for example, elephants) can be challenged by the other such tactic (dual-bless, Vanheim, etc)?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 2nd, 2007, 11:46 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: How to deal with elephants
Starvation will send morale to the pits as well (-4, I think). Still, the issue with elephants isn't so much how low or high their morale is, but what it takes to trigger a morale check. Your best bet is to a spell causing fear (such as Frighten), as almost any other method involves inflicing a lot of casualties (which is very hard to do to elephants due to their very high HP) or getting close with a creature with the Fear attribute (which means expossing that unit to the tramplers). A morale of 8 means their is a roughly 50/50 chance of a rout depending on the current survivor bonus. Considering how not all nations have easy access to death magic, this isn't much of a solution. In the "qm said" thread, I propose a new game meachanic which pits the tramplers morale against the total weapon length in the desired square.
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August 3rd, 2007, 12:02 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: How to deal with elephants
It's not that Elephants are unstoppable. Dual bless is great, except that you either sleep your pretender or take bad scales or both. Meaning you have to commit a higher % of your resources to kill his elephants, while you beats you by simply having better scales or more research or both.
I'm not sure what you mean by Vanheim. Although they are a ridiculously powerful nation, trampling is the one thing that really messes them up. I think the reason people talk about elephants so much is because they require no strategy. Oh look, elephants. Build a fortress in that province, all of a sudden you can make 7-8 elephants per turn. Look at me I'm a master tactician. 
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August 3rd, 2007, 12:09 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: How to deal with elephants
Well my favorite response tactic to any large unbeatable army of any type is to create armies of stealth to whittle down their support funds by taking provinces, taxing them at 200%, fading into the wilderness to attack another province two or three away. This forces them to invest in PD, move armies around internally instead of massing them to attack someone else, and make some hard choices about budgeting for awhile. It might not be a "winning" strategy but it has been known to cause them to lose their "winning" strategy long enough to knock them off the top rung. Its a great ally-tactic.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 3rd, 2007, 12:29 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: How to deal with elephants
"Well my favorite response tactic to any large unbeatable army of any type is to create armies of stealth to whittle down their support funds by taking provinces, taxing them at 200%, fading into the wilderness to attack another province two or three away. This forces them to invest in PD, move armies around internally instead of massing them to attack someone else, and make some hard choices about budgeting for awhile. It might not be a "winning" strategy but it has been known to cause them to lose their "winning" strategy long enough to knock them off the top rung. Its a great ally-tactic."
And my favorite tactic is to mind hunt the stealth commander before he can stealth away and kill his leaderless army.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 3rd, 2007, 12:50 AM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
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Re: How to deal with elephants
No mention of an awake pretender killing the pachyderms?
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August 3rd, 2007, 12:56 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: How to deal with elephants
Quote:
Xietor said:
And my favorite tactic is to mind hunt the stealth commander before he can stealth away and kill his leaderless army.
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*Insert stealthy astral mage here*
@Rytek:
Certain awake pretenders, generally size 6 pretenders with good defence/high prot, can handle elephant rushes. Size 6 is almost required without high fear and/or awe(trampled to death without - berserk elephants are evil). The high protection/defence on the size 6 is important because elephant trunks, although only at attack 10, can pack quite a punch(17 damage).
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August 3rd, 2007, 01:49 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: How to deal with elephants
Quote:
Xietor said:
And my favorite tactic is to mind hunt the stealth commander before he can stealth away and kill his leaderless army.
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i noticed that. what you have done to my spies is not very nice.  But I must say, nice job.
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August 3rd, 2007, 04:51 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: How to deal with elephants
I'm posting some small replays on the first page when I'm using the different spells in the list against elephants. Be sure to check them out. 
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