.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #31  
Old November 28th, 2007, 06:23 PM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Cause of scale-loss bug found!

I played the game on my pc, and the scalbug happend 4 out of 5 times, so its quite reliable, i attached the output from:

./dom3_x86 -dddd > scalebug.txt

i hope you can use the file
Attached Files
File Type: txt 567467-scalebug.txt (124.4 KB, 61 views)
Reply With Quote
  #32  
Old November 28th, 2007, 06:27 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Cause of scale-loss bug found!

And there is an "unrar" available for linux if that's the issue.
Reply With Quote
  #33  
Old November 28th, 2007, 06:33 PM

IndyPendant IndyPendant is offline
Second Lieutenant
 
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
IndyPendant is on a distinguished road
Default Re: Cause of scale-loss bug found!

...And I just finished figuring out how to do it, too. Heh. Never done it before.

Hopefully my last upload. I've used WinRAR to convert the files to .zip format; please let me know if they don't work for you, K.O.
Attached Files
File Type: zip 567471-Scale Loss Bug.zip (178.2 KB, 51 views)
__________________
MP Guide to MA Ermor
Reply With Quote
  #34  
Old November 28th, 2007, 06:54 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Cause of scale-loss bug found!

in Winrar you can just select to save as zip (well in my version atleast, maybe it even came with vista?) though zip produces a bit larger files..

It is strange though that the inferior program is used here while winrar is just as easily available..
strange pplz here
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #35  
Old November 28th, 2007, 07:24 PM

Nikolai Nikolai is offline
Sergeant
 
Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
Nikolai is on a distinguished road
Default Re: Cause of scale-loss bug found!

WinRAR may be better than WinZip, but I have been using PKZIP.EXE since 80s... and picked WinZip from first batch of graphical user interface heirs. I'm sure that many are like me :-)

And I prefer WinZip's interface to WinRar's interface.

But no, we are not strange. We are old :-) (I'm over 60, and too damn old to learn good English, or change my programs with no good reason)
Reply With Quote
  #36  
Old November 28th, 2007, 08:56 PM

Lord_Bob Lord_Bob is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Bob is on a distinguished road
Default Re: Cause of scale-loss bug found!

R'yleh with cold executes a non-standard Income temperature scale function.

Patala, Lanka, Abysia?, and some others will also call a "temperature adjustment" function that is non-standard.

Has anyone experienced the scale bug on a race with normal temperature scales?
Reply With Quote
  #37  
Old November 28th, 2007, 09:10 PM

Sir_Dr_D Sir_Dr_D is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
Sir_Dr_D is on a distinguished road
Default Re: Cause of scale-loss bug found!

I have ran into the bug with machaka.


More severly In a game I am in now, I ran into the bug as eary age r'lyey, and the scales have not come back to what they should be, and it is past turn 60. I was supposed to have order 3, but had to play the entire game with order 0, misfortune 2. (And I did have cold 3 for the record.)
Reply With Quote
  #38  
Old November 28th, 2007, 09:40 PM

Lord_Bob Lord_Bob is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Bob is on a distinguished road
Default Re: Cause of scale-loss bug found!

Machaka prefers Heat Scale +2
Reply With Quote
  #39  
Old November 28th, 2007, 09:52 PM

Lord_Bob Lord_Bob is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Bob is on a distinguished road
Default Re: Cause of scale-loss bug found!

Since it must occur on the first turn, and the first turn is early spring, I suspect that Cold-3 would more likely flip the switch. But Heat-3 might do it as well.

It may be an overrun to Cold-4/Heat-4 that does it, maybe for races with a Non-Standard Income for temperatures. This triggers a not so heavily tested function.
Reply With Quote
  #40  
Old November 29th, 2007, 03:30 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: Cause of scale-loss bug found!

I use 7-zip, or TugZip.

Free is good!

I've never had a scale bug with Agartha or late-era Atlantis.
The first doesn't have a special interaction with heat, the latter does...

I wonder if I can produce the scales bug on my machine. I've never had it, but my sp 'try-out-a-new-nation' games often involve scales of zero all around and a random pretender.

I'll have to try a race like R'lyeh.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.