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  #31  
Old July 16th, 2009, 02:00 AM

Dragar Dragar is offline
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Default Re: Rage - mod game, closed!! [EGM + CBM]

no i've been doing likewise
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  #32  
Old July 16th, 2009, 06:26 AM

Zeldor Zeldor is offline
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Default Re: Rage - mod game, closed!! [EGM + CBM]

You can download them separately to test a strat. I cannot get the joiner to work properly, I need to catch someone that made it work, or llamabeast. It may take me a while, so looking at the mods before joining is surely not a bad idea

And no, I'm already in 1-2 games too many. My gf would kill me if I decided to spend even more time here :P
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  #33  
Old July 28th, 2009, 03:49 AM
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JR77 JR77 is offline
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Default Re: Rage - mod game, closed!! [EGM + CBM]

I would like to cancel my involvement in this game, as I have become involved in three other games now, which will soak up all my Dom3 time.

Good luck with the project though! I really think it is a good idea to combine some of the best MP gameplay mods in one package!
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  #34  
Old July 28th, 2009, 10:29 AM

Zeldor Zeldor is offline
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Default Re: Rage - mod game, closed!! [EGM + CBM]

That game won't happen. IF not the awful PM system, I'd contact everyone about it...

It seems to be impossible to join [and use together] necessary mods at the moment, at least until llamabeast makes renumbering script [I doubt anyone would like to do it by hand... it would take hours or days].
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