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  #1  
Old October 8th, 2009, 04:18 PM
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Double_Deuce Double_Deuce is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

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I know the feeling. I had to take a break from designing over the later part of the summer due to RL stuff.
Yeah..., it's a bit annoying how life can get in the way of living, huh...

I have a rather ambitious SPMBT campaign ready though.
Everything is done; including the videotrailer.

I'd like to have your input on some areas, especially the txt breifings - as I have used "your" NATO order format...

...if you have the time, that is...
If you do not need them in a hurry and can send bits and pieces I would surely check it out for you.
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  #2  
Old October 1st, 2009, 05:22 AM

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Default Re: Dynamic Campaign: Volunteers Wanted

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I have an idea I'd like to try - a dynamic campaign adjusted to the actual player.

Post here the setup you'd like to play; nation, unit, front, year, general difficulty, size of battles etc parameters you find important.

I'll build a scenario based on that and then act as the "game leader"/command level adding missions to the campaign partly based on the outcome of the played scenario.



The idea is to produce a campaign caming experience that is more engaging and creative than a regular long/generated campaign and that in the end can be assembled and tweaked to a custom campaign for all to enjoy.

Can't do it on my own, need some brave souls to step forth...
How about some forum rpg style added to the campaign? I mean we need someone who builds the battlefield... they could be the nations leaders (like Roosewelt, Horty, Stalin etc.) they decide with who they wage war against... There would be some generals, who directs the army. Etc... in the forum everyone could post what did his/her unit move. I think it would be fun!
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  #3  
Old October 5th, 2009, 04:08 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

Wulfir, how many repair points shall I set for the battle?
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  #4  
Old October 5th, 2009, 04:52 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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Wulfir, how many repair points shall I set for the battle?
Set whatever you like. Not like I can stop you.

IIRC, there should be 60 repair points - I made a rough estimate regarding the Repair/Aux points to be used. That should have been included with the initial campaign files...
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  #5  
Old March 24th, 2011, 04:41 PM

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Default Re: Dynamic Campaign: Volunteers Wanted

Are you still taking orders for this? ;D If yes, I would be interested.

SP WW2
Russian Front, me as Germany
Time around Operation Bagration (June 1944)
A rather small and infantry heavy force (I was thinking along the lines of like a Company of Infanterie and a platoon of Stugs + Mortars/MGs as support)
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  #6  
Old March 24th, 2011, 05:16 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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SP WW2
Russian Front, me as Germany
Natürlich! Stand by...
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  #7  
Old March 25th, 2011, 02:04 AM
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Beer Re: Dynamic Campaign: Volunteers Wanted

Core forces purchased.

(see attachment)


For support I went with 3 37mm AA units and 4 120mm Mortar units.

Have game saved and preparing to deploy.

Will send last turn save to your yahoo email.

Great work on all the texts!

Over and out.
Attached Files
File Type: zip Redcore.zip (196.0 KB, 135 views)
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  #8  
Old March 27th, 2011, 05:44 PM
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Default Re: Dynamic Campaign: Volunteers Wanted

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SP WW2
Russian Front, me as Germany
Natürlich! Stand by...

Ts4EVER!

You are an experienced, yet somewhat war-weary officer of the Wehrmacht. Your unit, Infanterie-Division 137, has recently been disbanded - although this means no respite for you. You have been selected to command a Kampfgruppe attached to the Divisions-Gruppe 137 (basically what remains of your old unit).

Your new command includes a handful of StuGs and is considered to be an important assignment. You can expect your KG to be used as a firebrigade...

Install these files into your campaign folder. The first scenario is no real battle and you do not need to save. The second scenario - MICHALOW - is however a proper battle. SAVE THE GAME BEFORE THE BATTLE ENDS - preferably on the very last turn before it ends. If this is not done it will be impossible to add more scenarios to the camp...

Post here if you have any questions!

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File Type: zip Homeland_Battlefield.zip (109.4 KB, 102 views)
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  #9  
Old March 27th, 2011, 06:41 AM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

Just get some cheap scout cars to find and pin enemy atg, will reduce your losses of costly tanks
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  #10  
Old March 27th, 2011, 06:52 PM

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Default Re: Dynamic Campaign: Volunteers Wanted

Cool, thanks! Is it ok if I use slot 75 for the savegame?
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