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February 8th, 2010, 01:09 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Multiera Mithril Might (recruiting players)
Yes, the age mod must be renamed while you create pretender.
its the name i said in the first post. Its attached to a post in 2 page. Ill link that one to the first post so you have all the mods together.
CBM is the same as usual.
Streamers must be copied into the mods folder but not necesary during pretender creation.
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February 8th, 2010, 01:11 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Multiera Mithril Might (recruiting players)
I've been wanting to take Fomoria out for a spin and this looks like a good high powered game to do so.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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February 8th, 2010, 02:46 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Multiera Mithril Might (recruiting players)
Antilarium looks nice but has only 9 land starting locations.
With no fixed starting locations Uraparrand is risky.
Is it a chance that a nation would start with too few neighbours?
Like 2 neighbours?
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February 8th, 2010, 03:28 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Multiera Mithril Might (recruiting players)
Uraparrand is not not balanced. And it does not support any water nations.
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February 8th, 2010, 03:31 PM
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Private
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Join Date: Jan 2010
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Multiera Mithril Might (recruiting players)
Well in the user-added map there is Alexander for 15 player
It has:
Quote:
247 land + 43 sea.
Fixed start positions: 13 land starts and 2 sea starts.
Download link
Alexander map with balanced predefined locations for 15 players (13 + 2)
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Actually we are 13(11 land + 2 water) I think this would fit.
Or, Glory of the Gods (multiplayer) has:
Quote:
227 land + 47 sea.
No fixed starts.
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February 8th, 2010, 10:18 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Multiera Mithril Might (recruiting players)
This is the map for the game:
Imperial lakelands. I updated the first post. This file is different to the original because llamaserver wouldnt accept the old name.
I like the map. The only downside is that the provinces are too small.
I can change the settings and the map before kickstarting so everyone send pretenders and checkout the map.
Last edited by Torin; February 8th, 2010 at 10:45 PM..
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February 8th, 2010, 10:56 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Multiera Mithril Might (Upload pretenders)
Ignore the previous map (lakelands)
Had to fix start positions so islands are no start
this is the corrected map
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February 9th, 2010, 10:33 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Multiera Mithril Might (Upload pretenders)
Hmm... may be brutal for land nations. Water ones have sweet spot. There was not more balanced map? Wraparound? People in corners will have nice game.
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February 9th, 2010, 10:45 AM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: Multiera Mithril Might (Upload pretenders)
Yes, problably not optimal. Im open to suggestions. The maps Cicero proposed are too big i think. Better a map with water connected. If its wrapped, the better. 15 or a bit more provinces per player.
We can change the map while uploading pretenders. Just we cant once we start the game.
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February 9th, 2010, 11:23 AM
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Second Lieutenant
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Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
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Re: Multiera Mithril Might (Upload pretenders)
My initial readtion was that it was brutal for some players, especially if they get a spot right next to a water player. I don't know if all the land spots are defined, but there is one with only a 1 province gap between. I was immediately fighting over that province. I don't mean its a no go, and the size is destined to produce excitement, if some early rush deaths as well.
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