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June 6th, 2011, 11:48 PM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
My aplogizes,to DD for assuming you got mixed-up on which game
Of course i should known you would find a more obscure campaign
BTW,posted this thread on the blitz,hopefully that might draw more recuits in
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June 7th, 2011, 02:11 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by gila
My aplogizes,to DD for assuming you got mixed-up on which game
Of course i should known you would find a more obscure campaign
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No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:
Originally Posted by gila
BTW,posted this thread on the blitz,hopefully that might draw more recuits in
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Thanks, still cannot post there so they'll need to come here.
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June 7th, 2011, 04:15 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by Double_Deuce
No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:
Originally Posted by gila
BTW,posted this thread on the blitz,hopefully that might draw more recuits in
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Thanks, still cannot post there so they'll need to come here.
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I also posted same on WaW club,doubtful any those mainly CM guy's will join,but gave it a shout out
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June 7th, 2011, 05:08 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Hey Double Deuce!
In the meantime could you do a small campaign with me?
Using the rules that I proposed in this thread namely #16?
http://forum.shrapnelgames.com/showt...t=47417&page=2
It's my new fangled way to play a campaign in pbem,small map 30x30 ,only a coy of infrantry per side,for the first battle,after which it can expand, and only up 81 mm section(bought from support) allowed and always no more than 5% of core.but at least a sec. of morters allowed,no matter how low the core force gets.
No support allowed except for arty or trucks if needed.
Set at hardest or hard level.
Hope that makes sense
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June 7th, 2011, 07:21 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by gila
Hey Double Deuce!
In the meantime could you do a small campaign with me?
Using the rules that I proposed in this thread namely #16?
[url]http://forum.shrapnelgames.com/showthread.php?t=47417&page=2[/url
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I'm probably not one you want for a Pbem opponent as my turn rate is usually only about 1-2 turns per week if that.
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June 7th, 2011, 07:41 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
I'm pretty much slowed down on PBem myself
Only have 1 game going now and will probaly not take anymore,unless it's something interesting
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June 7th, 2011, 07:50 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Ok gentlemen. The official sign up and game thread has been posted;
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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June 7th, 2011, 09:13 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by gila
Quote:
Originally Posted by Roman
The map size is fine. Just saying it sounded like MBT, because Deuce names Palestine and Syria. Hitler had wanted to get there, but could not.
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I got your drift,Palistine Vs Syria? not what one would expect for WW2 action,more post WW2,i'm sure it was overlooked on which game.
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Palestine and Syria as an area in WW2 would tend to suggest the actions Vs the Vichy French by various Allied units in that area...
http://en.wikipedia.org/wiki/Syria%E...banon_Campaign
(and the Luftwaffe did turn up there !)
Andy
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Thanks. One always learns something new.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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June 8th, 2011, 01:29 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by Roman
Thanks. One always learns something new.
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Well, its not like it was a major theater.
I have recently (ok not recently ) developed an interest in some of the more obscure theaters and campaigns so if we continue running these kinds of games you may end up learning about a lot more.
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June 8th, 2011, 02:36 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
This is better than history class, and much more fun
__________________
I am not responsible for any damage your brains may suffer by reading the text above
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