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October 9th, 2011, 01:50 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
I just noticed Van has staled two of the last three turns.
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October 9th, 2011, 01:01 PM
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Corporal
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Join Date: Dec 2006
Posts: 131
Thanks: 17
Thanked 7 Times in 3 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
Yes, I just talked to him on IRC. He said he missed it barely in both instances. He indicated he might need some more time for his turns. I asked him how much he needs. We might increase the turn time a bit once we hear from him (and if nobody objects).
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October 14th, 2011, 03:49 PM
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Corporal
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Join Date: May 2008
Posts: 149
Thanks: 49
Thanked 15 Times in 5 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
If there are no objections, switching to a 48 hour clock would be appreciated... we made it to turn 78 on 24 hours, but things are about to get... interesting.
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October 14th, 2011, 09:06 PM
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Corporal
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Join Date: Dec 2006
Posts: 131
Thanks: 17
Thanked 7 Times in 3 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
That's fine with me. I postponed the current turn 12 hrs and changed the hosting to every 48 hrs. If anyone objects, let me know and we can discuss it.
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October 28th, 2011, 10:49 PM
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Corporal
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Join Date: Dec 2006
Posts: 131
Thanks: 17
Thanked 7 Times in 3 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
Just as an FYI, I will be traveling this weekend so I am going to postpone the next turn (#85) 48 hours. Hopefully, it shouldn't take me that long but just in case...
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November 6th, 2011, 04:55 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
FWIW I'm willing to concede to Van. Generally speaking I have no problem fighting it out to the end but if the game is already decided and we are just going through the motions it seems a waste of time to keep playing.
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November 8th, 2011, 09:43 AM
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Corporal
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Join Date: May 2008
Posts: 149
Thanks: 49
Thanked 15 Times in 5 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
Quote:
Originally Posted by Valerius
FWIW I'm willing to concede to Van. Generally speaking I have no problem fighting it out to the end but if the game is already decided and we are just going through the motions it seems a waste of time to keep playing.
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Well, I don't mind giving BL a chance at a big brawl if he wants, but I am rather certain I have this game in hand - and I've just about run out of sandbox ideas, so all that's left is alchemizing my 155 F to build 8 more temples and blood sac. Even if everything I have in the field could be defeated, I think I'd still pull off a domkill.
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November 21st, 2011, 02:57 PM
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Corporal
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Join Date: Dec 2006
Posts: 131
Thanks: 17
Thanked 7 Times in 3 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
So I wanted to fight at least one big fight before I call this and I did. It didn't go well. Realistically, I think there is no way Vanheim would lose this. Since Valerius already said he would concede, I will declare this game finished.
Congratulations Raiel!
Thanks everyone for playing. Hope to see you again in Tarrax3!
__________________
IMHO VQ OP. BTW SoAP WAD? FWIW. HTH. AFAIK YMMV. OMG WTF BBQ!
Do you like surfing game forums but wish people would stop using obscure abbreviations and gaming acronyms?
Then my Firefox/Chrome extension ABBREX is for you!
It automatically adds hover tooltips to abbreviations displaying their meanings on any web page you visit!
Check it out at: http://abbrex.com
Read about it in my post here
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November 21st, 2011, 07:30 PM
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Corporal
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Join Date: May 2008
Posts: 149
Thanks: 49
Thanked 15 Times in 5 Posts
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Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
It was a fun game! Thanks, much, for letting me join!
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