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  #31  
Old May 13th, 2012, 11:35 AM
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Default Re: Dead shores - EA - (Running)

Some observations after thorough digesting what I've ended up with:

* How on earth can a previously succesful nations have so unbelievably few items? (Of course, I don't know what was lost during possible earlier batlles, but still... it's quite ridiculous.)
* Where are my scouts? How am I supposed to know what to do if I have no scouts?
* Why are two entire castles of priest-mages preaching instead of researching while dominion isn't really a problem at the moment. (And dominion can't go higher from them preaching where they are)

Other than that I'm quite ready to move on.
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  #32  
Old May 14th, 2012, 01:09 PM
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Default Re: Dead shores - EA - (Running)

Well it was not very experienced players

BTw i've lost 2 SCs, fully geared with unique stuff & so, in time and space after the very first turn they were wearing the gears. (astral boots & kurgi gift) isn't that misfortune ??
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  #33  
Old May 21st, 2012, 02:30 PM
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Default Re: Dead shores - EA - (Running)

Well, since my opponent is barely down, i think it's a good time to prepare another war. So i'm officially breaking my nap with TC and hostilities may start turn 52.
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  #34  
Old May 22nd, 2012, 01:51 PM
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Default Re: Dead shores - EA - (Running)

Can I get another 24hrs please? Couldn't look at the turn last night.

We are going away this weekend - Memorial Day in the states. Big summer kickoff family gathering in the mountains. Can the turn over the weekend be extended also please?

Thanks
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  #35  
Old May 22nd, 2012, 05:22 PM
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Default Re: Dead shores - EA - (Running)

alright, maybe remind for this week end but should be good
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  #36  
Old May 25th, 2012, 12:27 PM
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Default Re: Dead shores - EA - (Running)

I'm sorry but I coudldn't get my turn done before leaving. Can you add 48hrs? I may not have any access at all.
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  #37  
Old May 27th, 2012, 05:02 PM
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Default Re: Dead shores - EA - (Running)

a quick msg to say it has been done.
I did it from my smartphone and was too lazy too post here from it. (slow & boring)

Cheers
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  #38  
Old May 29th, 2012, 03:04 PM
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Default Re: Dead shores - EA - (Running)

Thanks again, and glad you added more than I asked for, as now I'm home but the power has gone out and not sure for how long.
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  #39  
Old May 30th, 2012, 09:04 PM
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Default Re: Dead shores - EA - (Running)

I continue to amaze myself with my terrible scripting this game. I should have tested that, but I never dreamed he would spend 13 gems on that first spell.

Anyway, Amhazair, would it surprise you to know that my pretender is alive and well and in possession of all his items, faculties, and limbs? And is even now preparing more mind numbingly foolish escapades to spice up his epitaph? Beware all who dote on conventional warfare! Gaze upon the face of your new god and say with great conviction: "Tso Wat!"

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  #40  
Old May 31st, 2012, 09:51 AM
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Default Re: Dead shores - EA - (Running)

Quote:
Originally Posted by Stagger Lee View Post
Anyway, Amhazair, would it surprise you to know that my pretender is alive and well and in possession of all his items, faculties, and limbs?
I noticed him on my scouting report. (Though of course I didn't know about his limbs and stuff from that. ) Is it a (display) bug of some kind? I don't think I missed anything in that battle that explains him being alive, did I?
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