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  #31  
Old March 27th, 2002, 07:47 PM

Sinapus Sinapus is offline
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Default Re: Opening Strategies

I don't build tons of them to store 2,000,000 resources... but sometimes I just get carried away.

(And it becomes very useful, especially when I start massive construction projects on all my planets. Then I watch the reserve resource levels plummet like crazy.)
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  #32  
Old March 28th, 2002, 03:59 AM
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Skulky Skulky is offline
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Default Re: Opening Strategies

I am a moderate plr IMHO. i am going to start branching out from organic tech as it is kinda one track and can hurt you once you hit a crys plr.

I usually have 3+ yards at each of my homeworlds, and the first one is always set to build extra yards in at least one of the 3 cases, once that gets goign i can be making a 30+ ship fleet in abpout 3-4 turns or less.

the key is the ONE TURN SHIP it is so great (and that means one turn on a large planet, full pop bonus', lvl 1 yard)

also design variants for emerg build for special situations when you need max defense for a certain situation NOW. i also sometimes do special designs for the limitations of my space bourne yards.

Remember without the ability to be flexible and respond to developments you are nothign. you need to be able to respodn to new threats and then dictate the action with your new fleets, SE4 is just a game of economic expansion. If you can get 50-20 odds then the military strategy part is secondary, possibly obsolete.

Edit: more comments,
First off, listent o whatever Imperator Fyron has to say, he was handly kicking everyones butt until an admin(me) caused glitch and his general annoyance caused himt o quit and a less adept person took over. If you dont' build at least 3 yards you will die, i think i already said that.

Resource yards are for when all that is left is one neutral and your having fun with your "New System Maker" fleets and toying wiht ringworlds and sphereworlds. Mainly aesthetics if you ask me. max i would ever build is like 5-7mineral and maybe 4 org (when im organic) and 2 rad

Also, never fight more htan one person at once, me and the newly controlled vorlon made peace b/c he had started a war with another guy and a comp and was getting killed so he did a little dance (no just gave me ships and stopped ATTACKING) so we could go about our own buisness.

Only problem with imperator fyron is he seems to not expand as fast, now im dominating that game (thx to the other guy being not so good) but also to having a large resource and planet adn research advantage.

anyway major props to fyron for showing me how to actually play PBW.
and btw if you only play comps and think you're hella good time to reevaluate. comps are nothign compared tohumans., don't even think your at least moderate until you have played a PBW or PBEM or now TCP/IP game.

[ 28 March 2002: Message edited by: Skulky ]

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