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March 10th, 2009, 05:24 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chronicles_MA - General Game Discussion
I've just released a new version of the Tomb Kings mod, and copied it to the LlamaServer. Would you all mind downloading the new version from the link in my signature? Otherwise you'll get inconsistencies in the battle reports when fighting the Tomb Kings, as your copy will think they have different stats to what they actually have.
Executor: A few of the changes will have some effect on you. Your Tomb Kings now cost a hefty 500(!) gold, but gained some earth magic. The priests and sacreds are somewhat more expensive too. On the plus side your national holy spells are much more effective (they stick much better). Another major plus is that the Servants of Horus are now greatly improved, and represent a worthwhile thing to spend your fire gems on, particularly if there's any chance of fighting demons. There were quite a few other minor changes - check out the thread for details.
Sorry for the inconvenience everyone.
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March 10th, 2009, 05:24 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chronicles_MA - General Game Discussion
I've just released a new version of the Tomb Kings mod, and copied it to the LlamaServer. Would you all mind downloading the new version from the link in my signature? Otherwise you'll get inconsistencies in the battle reports when fighting the Tomb Kings, as your copy will think they have different stats to what they actually have.
Executor: A few of the changes will have some effect on you. Your Tomb Kings now cost a hefty 500(!) gold, but gained some earth magic. The priests and sacreds are somewhat more expensive too. On the plus side your national holy spells are much more effective (they stick much better). Another major plus is that the Servants of Horus are now greatly improved, and represent a worthwhile thing to spend your fire gems on, particularly if there's any chance of fighting demons. There were quite a few other minor changes - check out the thread for details.
Sorry for the inconvenience everyone.
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March 10th, 2009, 06:40 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Chronicles_MA - General Game Discussion
Yeah sure, I also think they could use some modding. PM'd you Llama.
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March 10th, 2009, 08:10 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chronicles_MA - General Game Discussion
Ahem. I'm afraid I just released another iteration of Tomb Kings. If you just updated, would you mind doing so again? This time will be the last iteration for a while, promise. The update addresses a couple of Executor's concerns, and some balance issues that have been nagging at me.
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March 10th, 2009, 03:30 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Chronicles_MA - General Game Discussion
I need a 48 hour delay if possible, I'm having slight problems with my computer, should give me enough time to sort it out.
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March 10th, 2009, 05:47 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Chronicles_MA - General Game Discussion
48 hours added.
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March 13th, 2009, 05:13 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Chronicles_MA - General Game Discussion
I've added a couple notes (for turns 27 and 28) to the Atlantis section. Hopefully I have catched the spirit of the thing
I need advice how to add notes in the future. These were done by editing turns 4 and 5 (which had no text in them  ) to turns 27 and 28 
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March 14th, 2009, 09:57 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Chronicles_MA - General Game Discussion
Doing the same. Plus changing the turn numbers to be appropriate.
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March 16th, 2009, 08:28 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Chronicles_MA - General Game Discussion
The nation of ermor needs earth gems and is willing to trade away death gems or - in few amounts - other gems for it.
Mortius
First Thaumaturg
Ermor
(Please write me a pm if you're interested)
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March 21st, 2009, 01:44 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Chronicles_MA - General Game Discussion
We look forward to the exciting tale of your fort building / infrastructure project Ermor!
So, llamaserver has been back for a couple days - I haven't bumped up the time that llamabeast set since so many turns are still out at this point and no need to throw people off. Looks like there is about 3 days left til next hosting and then we'll be back to 72 hours.
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