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November 10th, 2005, 08:10 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Turn 9
I am now missing only the following turns:
Arcosephale
Atlantis
Caelum
Hosting is about 4-5 hours from now.
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November 11th, 2005, 02:12 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Turn 10
Turn 10 has been sent out. Deadline is Sunday 8 PM, MST. News:
1. Atlantis and Caelum staled, which are the first stales in the game.
2. Grundle of C'tis died.
3. Machaka has taken a third VP. Machaka also must have had a province revolt because they did not gain in the score graph despite taking the third VP.
4. Marignon now has the province lead over Machaka.
It is too bad that I did not start next to the spiders, for I would sure be wanting to annex all that nice territory with nothing but Machaka PD that has been cleared out by that wayward red dragon to the eventual benefit of some lucky wyrms.
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November 11th, 2005, 04:44 AM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: Turn 10
There's a new proposition up. I think this one might even pass.
Too bad about the staling, and the further loss of Wyrm-life.
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November 11th, 2005, 06:18 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: Turn 10
Quote:
The Panther said:
It is too bad that I did not start next to the spiders,
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Very few spiders around.
Quote:
for I would sure be wanting to annex all that nice territory with nothing but Machaka PD that has been cleared out
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Have to eat. "Indies" taste well, roasted.
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by that wayward red dragon to the eventual benefit of some lucky wyrms.
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'wayward' as 'gruffy' or 'wayward' as 'ill-bred'?
Might run out of "Indies" one day ...
'take some time, though: too many wyrms feeding the worms already. Leaves many kingdoms to conquer.
Had proposition to make.
Not say more, spent words already.
Astairr
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 11th, 2005, 10:09 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Re: Turn 10
I voted against prop 9 for role-playing reasons - I think province numbers are for the players and that the wyrms know only province names.
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November 11th, 2005, 10:55 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Turn 10
@RonD
.. you're talking about proposition 8, aren't you ?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 11th, 2005, 11:42 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Re: Turn 10
Yep - I meant to say '8'
I am actually ignoring prop 9 for role-playing reasons. Nothing personal against you, Arralen. The dragon is not a member of the Council, so my wyrm will simply ignore your proposal.
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November 11th, 2005, 11:53 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: Turn 10
Sorry to stale. I'm travelling on business. Probably won't stale again.
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November 11th, 2005, 02:20 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
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Re: Turn 10
Ack! Took a chance and paid the ultimate price. RIP Grundle! We'll get you back as soon as I can find some priestly types.... doh.
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November 11th, 2005, 02:43 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: Turn 10
Quote:
The Panther said:
Turn 10 has been sent out. Deadline is Sunday 8 PM, MST. News:
1. Atlantis and Caelum staled, which are the first stales in the game.
2. Grundle of C'tis died.
3. Machaka has taken a third VP. Machaka also must have had a province revolt because they did not gain in the score graph despite taking the third VP.
4. Marignon now has the province lead over Machaka.
It is too bad that I did not start next to the spiders, for I would sure be wanting to annex all that nice territory with nothing but Machaka PD that has been cleared out by that wayward red dragon to the eventual benefit of some lucky wyrms.
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actually, C'Tis took one of machaka's provinces. I think this makes C'Tis rogue, since such an action requires council approval, even if the dragon has no vote, he is a member of the council.
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