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  #1  
Old June 24th, 2023, 05:51 AM

RetLT RetLT is offline
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Default Re: RetLT Scenario issues

Scenario #568 Churchills at Kursk

Change "Churchill's" to Churchills in scenario title
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Old July 30th, 2023, 03:36 AM

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Default Re: RetLT Scenario issues

Scenario #586 Krinkelt-Rocherath

US bazooka H2 has a speed of 0. It is the only unit set to zero so I think it was an error.
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Old July 30th, 2023, 07:23 AM
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Default Re: RetLT Scenario issues

It does show "changed" in scenhack. I cannot see any reason why it would be zero so I have restored it to it's proper speed
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Old July 30th, 2023, 08:49 AM

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Default Re: RetLT Scenario issues

Was the name of the unit commander changed? I have mild recollections about there being some famous engagement where they ambushed Panthers with a bazooka in this town. Maybe this was done as a "scripted" thing? I have set infantry to speed 0 before to get special play conditions, although I tend to mention that kind of thing in the briefing.
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Old July 30th, 2023, 11:32 AM
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Exclamation Re: RetLT Scenario issues

Quote:
Originally Posted by Ts4EVER View Post
Was the name of the unit commander changed? I have mild recollections about there being some famous engagement where they ambushed Panthers with a bazooka in this town. Maybe this was done as a "scripted" thing? I have set infantry to speed 0 before to get special play conditions, although I tend to mention that kind of thing in the briefing.

It does not appear to be changed. That Bazooka unit leader is Lloyd and there is a Lloyd in the USA name list and it's not the only bazooka in town. If historically the operator was wounded or restricted in movement then I could see making the unit fixed in place but I can see no notes or reason for it so I have changed it as in the big scheme of things it's not in any way a game changer and having movement gives options for re-deployment that being fixed in place do not
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Old July 31st, 2023, 06:27 AM
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Default Re: RetLT Scenario issues

586 was one of the lost and found I resurrected, something must of slipped through the process.
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Old July 31st, 2023, 03:59 PM

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Default Re: RetLT Scenario issues

Scenario #588 Jewish Partisans

Partisans is misspelled "Partizans" in the scenario text. It is correct for the unit names.
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Old July 31st, 2023, 04:32 PM
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Default Re: RetLT Scenario issues

This is another one I resurrected. I think the "Partizans" was intended from the original text. But that is based off of memories of three years ago.
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Old August 1st, 2023, 05:06 AM
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Default Re: RetLT Scenario issues

"Partizan, a term for a partisan used in several Slavic languages"
https://en.wikipedia.org/wiki/Partizan

So it's not technically misspelled but I will change it to Partisan for consistency
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Old August 4th, 2023, 05:19 AM

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Default Re: RetLT Scenario issues

Scenario #591 Assault on Gambsheim

German FG gruppes AC1 and AD1 use SDKFZ 11 icons and act as soft vehicles.

In addition, they start loaded in units AA0 and AB0 respectively.

Formations D,E,F,G,H and X all head for the left map edge rather than towards any V hexes. They would be best if they stayed put.
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