Progress:
Took FQM Deluxe as base.
Made all asteroids damaging or cloaking.
Removed most new gold system types from mid-life systems.
Reverted all planet sizes to normal game.
Removed new planet sizes from SectType.txt.
Removed all planets from systems with 3, 4 or 5 stars.
I added 25 total chance to system nebulae to make up for the loss of 2.5% for the removed gold-system types for now.
Added common sector damaging and cloaking abilities for stars.
Added 3 tiny none-atm moons to Asteroid Field systems, which appear in the same sector as asteroids do. Sometimes they can be cloaked.
Added Badlands system type with chance of appearacne at 5, or 0.5% of systems.
Added 8 Figure 8 type binary star systems.
Added a Lone Gas Giant system, which has a Star, a Storm, an Asteroid, 1 Huge Gas Giant, and 16 moons orbiting that Gas Giant. The Last 5 have no atmosphere.
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I have been designing a Close system with 2 stars. There are as of yet no moons, just some random planets for spacing. What do you think?
Close System.zip
One note: cloaking asteroids are hidden on the map.
This makes them not function as intended, as you have no idea there is an asteroid there until you can scan for it, but then it does not protect ships anymore.
[ February 09, 2003, 07:23: Message edited by: Imperator Fyron ]