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  #411  
Old September 10th, 2008, 08:06 AM

CUnknown CUnknown is offline
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Default Re: Global War (upgraded to 3.20)

Turn up!
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  #412  
Old September 12th, 2008, 12:58 AM

IndyPendant IndyPendant is offline
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Default Sharing the wealth!

R'lyeh is now buying any number of Astral and Nature Gems, at 20 gold each! We are also buying Blood Slaves at 10 gold each! (Prices are negotiable, depending on quantities involved.)

PM me if interested.
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  #413  
Old September 12th, 2008, 02:10 PM

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Default Re: Global War (upgraded to 3.20)

All slave traders will be hunted down by the virtuous nations and prosecuted to the full extent of the law.
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  #414  
Old September 12th, 2008, 03:51 PM
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Kheldron Kheldron is offline
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Default Re: Global War (upgraded to 3.20)

Don't worry O virtuous one I don't trade blood slaves.
I merely sacrifice them
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  #415  
Old September 14th, 2008, 01:34 PM
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Default Re: Global War (upgraded to 3.20)

i think the victory conditions have helped create a rather stagnant political front. Good has managed to push back aby, but of course can not really go much forward, w/out being crushed for their impertinance. Meanwhile, the neutrals just sit and watch.

I would propose making this a 5 way contest. good vs evil (ie. baalz) vs each of the neutrals. this wouldn't be at all fair if Good were the pre-eminent power, but it clearly is nowhere near so being. This should also give Baalz some hope, as it is no longer just good vs. evil, but now a more fluid diplomatic situation.

I should say that technically this is a harder victory condition for Good, as Good would have to defeat everyone, not just Evil. However, in reality, I think it would take us out of a potential impasse.
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  #416  
Old September 15th, 2008, 09:46 AM
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Baalz Baalz is offline
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Default Re: Global War (upgraded to 3.20)

I'm currently still evacuated due to Ike and am unable to connect to network games on my borrowed internet (firewall issues probably). I've already been here longer than I expected when I left and I'm not sure exactly when I'm going to be home, or what the electricity/internet situation will be there (they're saying some people will be without power for 3-4 weeks!). Hopefully I'll be home and able to connect tomorrow, but I think I might have staled a turn already. Sorry!
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  #417  
Old September 15th, 2008, 10:11 AM
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archaeolept archaeolept is offline
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Default Re: Global War (upgraded to 3.20)

CU added another 72 hrs, so there's 53 hrs left - i'm sure he can extend it again if needed.

Enjoy the rain ;p

personally, I like the very slow pace of this game
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  #418  
Old September 19th, 2008, 08:27 PM
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Default Re: Global War (upgraded to 3.20)

Well, honestly I'm in a bit of an absurd position. I'm *completely* outmatched by the angelic hosts dominating my airspace, and dwarfed by the combined income of team good - at this point I'm essentially defeated but unable to be put out of my misery or quit. I have to say I've been rather dreading taking this turn for a bit now. My last hope was to bring those angels down with life for a lifes, but since I'm unable to cast that with less than three blood mages (who are cap only), and blood vengeance + luck + high hps means I need to cast it several times there's no way I can hope to stop the dozen plus kitted angels who's numbers of course grow every turn.

If y'all were interested in continuing this game I'd say Archaeolept's suggest is good, just please for the love of god somebody put me out of my misery....
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  #419  
Old September 19th, 2008, 09:39 PM
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Default Re: Global War (upgraded to 3.20)

you took down two of them in exchange for 3 demonbred. That was a good hit.
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  #420  
Old September 19th, 2008, 09:59 PM
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Default Re: Global War (upgraded to 3.20)

Well, actually I took down 2 of them in exchange for 7 demonbred (plus a bunch of troops and summons) if you count both fights, and those demonbred are cap only while it's likely you're summoning more than one angel per turn at this point. I considered trying to get some blood SCs to fight back, but 1) somebody's already nabbed most/all the unique blood summons and 2) your angels are flambeaux wielding demon slayers. :/ There's no way that I can possibly regain the momentum at this point - even if the nuetrals decided to obliterate good and ignore me that just leaves me in further limbo indefinitely with no hope of winning.
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