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  #441  
Old November 11th, 2004, 09:29 PM
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Default Re: Online D&D Gaming

Wands!. What do you think I am, Magic items R us?. Why don't you try to buy a vorpal sword while you're at it .
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  #442  
Old November 11th, 2004, 10:51 PM
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Default Re: Online D&D Gaming

Make that a +5 keen, vorpal, dancing, undead bane, holy, flaming burst, shocking burst, icy burst, thundering, wounding, ghost touch, and speed greatsword please .
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  #443  
Old November 12th, 2004, 01:52 AM
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Default Re: Online D&D Gaming

Quote:
Randallw said:
Wands!. What do you think I am, Magic items R us?. Why don't you try to buy a vorpal sword while you're at it .
And while I'm here, might I point out that as a 5th level character I should have 5,332gp - After shopping for each level?
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  #444  
Old November 12th, 2004, 04:43 AM
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Default Re: Online D&D Gaming

Quote:
narf poit chez BOOM said:
as a 5th level character I should have 5,332gp - After shopping for each level?
I'm afraid I don't understand the reference . However I did discuss things with Rasorow and have come to the conclusion that I shall have to fit in a haul session or mission. ALthough I have been planning a story driven plot, I can see the need for the party to gain extra funds & items.
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  #445  
Old November 12th, 2004, 05:08 AM
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Default Re: Online D&D Gaming

Level/Treasure table in the DMG, page 54 in v3.5. Breifly:

Code:

Level | Expected Wealth Gain | Treasure From Encounters | Treasure Per Character
1st | 900 | 3,999 | 1,000
2nd | 1,800 | 7,998 | 2,000
3rd | 2,700 | 11,997 | 2,999
4th | 3,600 | 15,996 | 3,999
5th | 4,000 | 21,328 | 5,332



Expected Wealth Gain: What the character should gain while reaching his next level
Treasure from encounters: This is the average treasure value from table 3-3: Treasure Values per Encounter multiplied by 13.33 encounters.
Treasure per Character: This is Treasure from Encounters divided by 4, the expected party size. The amounts are rounded to the nearest gold piece.

This goes all the way to 0.8 million for 19th level characters. Obviously, D&D is not an exercise in applied economics.

Wether you want to follow this table or not and how closely is up to you.

Additional note:
'Given the hoardes of monsters and heroes running around, any rationally constructed D&D world would be de-populated within approximatly one month for the general population. Survival of higher-level beings is indeterminate. Given that the D&D power level continues to infinity, reality would probably be destroyed at an indefinite point after it's creation, unless beings of all power levels were also created, the result of which cannot be determined.' - Narf.
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  #446  
Old November 12th, 2004, 11:55 AM

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Default Re: Online D&D Gaming

hmmm, While I think we are a little under equiped - especially since we are without a tank. I dont think we are that badly off. Remember we also went to 5th level in 1 adventure and if I remember correctly level jumps like that are not allowed.

Also recently purchased party affecting items....

4 healing potions
2(or 3? have to check logs) flasks of Holy Water.
Healer's bag
2 flasks of Oil

some other items were purchased on my side trip but these were the main ones.

Rasorow
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  #447  
Old November 12th, 2004, 01:30 PM
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Default Re: Online D&D Gaming

Actually narf, I think the table you're looking for is the starting gold for higher-level characters on page 34 or 35. A 5th level character should have about 9000 gp worth of cash and equipment.
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  #448  
Old November 17th, 2004, 01:57 AM
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Default Re: Online D&D Gaming

I must warn you that tomorrow may be delayed or postponed. I hate having to do this since we had no session a mere 2 weeks ago, however it is vital I see my doctor tomorrow. I will try to make an appointment 5 seconds after he opens but can never be sure of the time.
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  #449  
Old November 17th, 2004, 02:27 AM
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Default Re: Online D&D Gaming

Doctors appointments are more important than games.
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  #450  
Old November 17th, 2004, 09:31 AM

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Default Re: Online D&D Gaming

If you are there, you are there, if not we can always reschedule.

Rasorow
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