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  #441  
Old August 18th, 2004, 04:15 PM
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Default Re: New & raw web based Dominion II game server

stopping and restarting a game usually fixes those connection problems, IME.
  #442  
Old August 20th, 2004, 06:24 AM
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Default Re: New & raw web based Dominion II game server

Quote:
odd_enuf said:
One of my games, low magic game 2, peopel are having trouble connecting, and are missing turns. I've been eliminated from this game, and its now up to turn 97, I'm goign to try restarting it, anything else to try?
odd_enuf
Just restart it, or try connection mulitple times. It's related to the overloaded VM and subtle bug in the game. Johan has tried to find the error, but unsuccesfull --- we couldn't reproduce it
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  #443  
Old August 22nd, 2004, 01:27 PM

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Default Re: New & raw web based Dominion II game server


I had a game (Pandemonium) get hosed when one player quit without going anonymous. So, I've recreated the game (Pandemonium2) and it looks like we're good to go.

For Pandemonium, I've stopped the game and disowned it. Is this the proper action for releasing the slot on the server? Also (and this is probably not important) there is a message on the Pandemonium saying more than 23 games are running and therefore this game has not been started. Any reason to think that Pandemonium2 will not be allowed to start?
  #444  
Old August 22nd, 2004, 01:38 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Thufir said:

I had a game (Pandemonium) get hosed when one player quit without going anonymous. So, I've recreated the game (Pandemonium2) and it looks like we're good to go.

Hopefully you're setting a master password this time, as that (player quitting without going AI) is one of the main things it's good for.

Quote:

For Pandemonium, I've stopped the game and disowned it. Is this the proper action for releasing the slot on the server? Also (and this is probably not important) there is a message on the Pandemonium saying more than 23 games are running and therefore this game has not been started. Any reason to think that Pandemonium2 will not be allowed to start?
Once you created Pandemonium2, there was 23 game in open or running status, so the original one couldn't be started as it would go over 23. In other words - P2 should be startable.
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  #445  
Old August 22nd, 2004, 01:42 PM

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Default Re: New & raw web based Dominion II game server

Quote:
Cainehill said:

Hopefully you're setting a master password this time, as that (player quitting without going AI) is one of the main things it's good for.

Actually, I did that the first time around, but I didn't see any way to use that. How do I force a player off?


Quote:

Once you created Pandemonium2, there was 23 game in open or running status, so the original one couldn't be started as it would go over 23. In other words - P2 should be startable.
Good news - thanks for the reply.
  #446  
Old August 22nd, 2004, 01:51 PM
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Default Re: New & raw web based Dominion II game server

The master password allows you to go in as the player who quit, which allows you to set it to AI. If it's real early in the game, it's even better to get someone who isn't in the game to do so, because otherwise you wind up knowing where the other nation started/is.

Edit: For that matter, since Agrajag foolishly posted his passwords for any and all to see, you could've used that to go in and set to AI even if you didn't have a master password.

In case Agrajag is reading : Posting the passwords for the public was incredibly foolish, because then _any_ one could go in, change orders, send gems to themselves, or simply spy on what orders had been given.

In effect, it poisoned the nation, because any replacement player can't change the password, and thus has no control over whether or not someone else wants to cheat or simply amuse themselves by screwing with it.
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  #447  
Old August 22nd, 2004, 04:35 PM
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Default Re: New & raw web based Dominion II game server


Actually, it's not too late - you could scratch the Pandemonium2 game, restart the original, and use the passwords to set Agrajag to AI. Might be preferable to starting all over, waiting for pretenders to be uploaded, etc.
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  #448  
Old August 23rd, 2004, 03:00 PM

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Default Re: New & raw web based Dominion II game server

Thanks for the info Cainehill, this is good stuff to know.


Quote:
Cainehill said:

Actually, it's not too late - you could scratch the Pandemonium2 game, restart the original, and use the passwords to set Agrajag to AI. Might be preferable to starting all over, waiting for pretenders to be uploaded, etc.

Right - I guess I just thought since we had only done the first turn, I'd rather have no AI players at all. Recreating the game wasn't such a big hassle, in this case.

Prior to starting the game I have several times wished to kick a player off who has uploaded, without signing on in the thread (this seems to happen a lot). If there's a player who has signed on in the thread to the same position, I wouldn't hesitate to kick out the player that uploaded without signing in on the thread.

Can I use the master password to close the position on the game side, rather than turn it to AI? Or is there any other way to force a player off or into anonymous status? IIRC, I think I've tried using the mosehansen game options page to close the position, but that didn't seem to work.

EDIT:
One thing I think I'll do in all future games is use the comment field to make it clear that players need to go to the forum signup thread before uploading.

To this end, it would be helpful to have an additional field in the game view/manage page for the signup thread URL.
  #449  
Old August 23rd, 2004, 04:06 PM
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Default Re: New & raw web based Dominion II game server

no, its true that it is a flaw in the mosehansen games setup that the owning player just can't out and out kick someone who doesn't belong. The work around of having the person go anonymous obviously can only succeed if the person in question checks the thread and responds.

setting him to AI is a poor alternative, but does work, since AI's aren't very succesful against players, you can still allow another race to be chosen beyond what the game's limit was originally determined as.
  #450  
Old August 24th, 2004, 12:55 PM
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Default Re: New & raw web based Dominion II game server

Quote:
archaeolept said:
no, its true that it is a flaw in the mosehansen games setup that the owning player just can't out and out kick someone who doesn't belong. The work around of having the person go anonymous obviously can only succeed if the person in question checks the thread and responds.

setting him to AI is a poor alternative, but does work, since AI's aren't very succesful against players, you can still allow another race to be chosen beyond what the game's limit was originally determined as.
Just send me a message, and I can set the plauyer in question to Anonymous. If it happens often, I'll probably make a way to kick individual players But for now, I just want to do as little as possible on the server pages.
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