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July 1st, 2008, 05:33 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: New turn
I thought he did something, because the server hosted. I've downloaded my turn and done it, but now I can't connect to send it.
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July 1st, 2008, 06:56 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: New turn
Quote:
Psycho said:
I thought he did something, because the server hosted. I've downloaded my turn and done it, but now I can't connect to send it.
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Yeap, same here.
By the way, while the server was up, the timer was set to 48h, not 72h. But at this moment the server is down again.
Baalz, could you please be so kind to remind Velusion about 72h timer when you will tell him that the server is down again?
Thanks a lot!
*************************************
For those who haven't seen the turn yet - this was even more violent than the previous one, as unlikely as it sounds. About 60 battles total for me.
Fomoria has launched massive teleportation attack with their Kings, as I had expected. Mictlan is increasing the preasure on my borders even more.
There were at least 4 major battles this turn.
As I suspected, I am beginning to lose provinces once again, now that Fomoria has thrown its formidiable might on the scales of war. Unfortunately I've lost several large battles this turn, as well as another castle to Mictlan's assault. On the positive side I have managed to deal significant losses to my opponents in the process. I also have conquered Mictlan's capital, as well as broke the siege on my own.
Overall the game world looks like the hell completely broke lose, with mighty armies crashing all over the map. Next few turns should be very exciting.
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July 1st, 2008, 09:02 PM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
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Re: New turn
Fortunately, I'm unable to download the turn and see exactly how much of a disaster this half-staled turn was. From the fact I lost my capital, I'm guessing the reinforcements didn't teleport in as planned.
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July 1st, 2008, 11:15 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: New turn
Quote:
AdmiralZhao said:
Fortunately, I'm unable to download the turn and see exactly how much of a disaster this half-staled turn was. From the fact I lost my capital, I'm guessing the reinforcements didn't teleport in as planned.
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Actually you won three large battles and you have managed to kill my pretender.  So the turn worked out quite well for you.
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July 1st, 2008, 11:18 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: New turn
Nice to hear there was a turn, wish I could get a copy! heh
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July 2nd, 2008, 08:45 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: New turn
From Velusion:
> The server that it was running on has crashed... I don't have any incentive
> to invest anymore time or money into getting it fixed - however I do have
> copies of the games still running (I can access the server but it won't stay
> up longer than about 5 minutes). I've attached them here... hopefully
> someone else can host them for ya.
I've got the files if anybody wants to volunteer to host just let me know where to send them.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 2nd, 2008, 09:17 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: New turn
I posted this as well in the Fallacy game thread. If you do happen to find some one to host your game, perhaps they could host fallacy as well.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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July 2nd, 2008, 10:26 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: New turn
Gandalf and lch both volunteered to host Fallacy, so you might ask either of them if they could also host this game.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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July 3rd, 2008, 01:49 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Game returns from Limbo
Quote:
Lingchih said:
Gandalf and lch both volunteered to host Fallacy, so you might ask either of them if they could also host this game.
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I've contacted Gandalf.
He has kindly agree to host our game for us.
Here is a quote from his reply:
Quote:
OK.
game.dom3minions.com 10448
It was on 48 hour hosting?
You might have the players consider it to be a "test" rise of the game for a couple of turns in case I got something wrong. If anything turns up as a problem then the zip file can always be used to reconstruct it again or with someone else.
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It sounds to me as if Gandalf may already got game files from one of us. I am at work at this moment, so I can't test if the game is already running or not at the ip/port he speciified. If not, perhaps someone could sent him needed files?
Anyway this certainly are good news. Gandalf rocks. 
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July 3rd, 2008, 02:07 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Game returns from Limbo
Everything works fine. And there's 72 hours left.
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