.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old April 23rd, 2012, 08:54 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Kamikazieeeeeeeeeee!!!!!
Reply With Quote
  #2  
Old April 23rd, 2012, 03:44 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

So, what are we gonna day, Executor ? You wanne come around ?
I was hoping for some more variation in your huge army :P
Reply With Quote
  #3  
Old April 24th, 2012, 12:50 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

What goes around comes around.
Well it was a diverse little army but we've had mutiny almost every step of the way so now only those true of heart and purpose remain.
Reply With Quote
  #4  
Old April 26th, 2012, 10:02 PM

kennoseishin kennoseishin is offline
Corporal
 
Join Date: Feb 2011
Posts: 64
Thanks: 0
Thanked 1 Time in 1 Post
kennoseishin is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

I am so confused. I though undead melted without undead leadership, but ermorian undead horsemen are apparently unaffected? Such a waste of seeking arrows.
Reply With Quote
  #5  
Old April 27th, 2012, 12:51 AM
samoht's Avatar

samoht samoht is offline
Sergeant
 
Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
samoht is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Quote:
Originally Posted by kennoseishin View Post
I am so confused. I though undead melted without undead leadership, but ermorian undead horsemen are apparently unaffected? Such a waste of seeking arrows.
I haven't checked the turn file yet, but its possible you attacked a province that still had some mound kings in it. They look identical to undead horsemen.

Or maybe I hax...
Reply With Quote
  #6  
Old April 27th, 2012, 01:53 AM

kennoseishin kennoseishin is offline
Corporal
 
Join Date: Feb 2011
Posts: 64
Thanks: 0
Thanked 1 Time in 1 Post
kennoseishin is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Oh, it was totally hax . Here's the screenie http://prntscr.com/8kw8p And the only province defense you had there didn't have undead leadership.
Reply With Quote
  #7  
Old April 27th, 2012, 07:30 AM

legowarrior legowarrior is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
legowarrior is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

As long as he has Pd that can command undead he should be fine.
Reply With Quote
  #8  
Old April 27th, 2012, 12:23 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

I have to say playing without CBM was a grave mistake. So many ****in useless spells, and then so many ****in broken things (like, 20 air gems per turn, regardless of who is benefiting)
Reply With Quote
  #9  
Old April 28th, 2012, 06:28 AM

Wendigo_reloaded
Guest
 
Posts: n/a
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Quote:
Originally Posted by Ragnarok-X View Post
I have to say playing without CBM was a grave mistake. So many ****in useless spells, and then so many ****in broken things (like, 20 air gems per turn, regardless of who is benefiting)
CBM has its own balance issues, and a serious lack of documentation regarding its changes.

What has happened in this game that you think would have been totally different in a CBM game? If that global bothers you so much, you have the magic & the gems to dispel it, and there are other options. How is that different in CBM? It's not even a game wining global.

Also, Pythium is a magic powerhouse: at this stage of the game you should have plenty of powerful spell options.
Reply With Quote
  #10  
Old April 28th, 2012, 09:21 AM

legowarrior legowarrior is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
legowarrior is on a distinguished road
Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin

Well, I'm not a huge fan of vanilla myself, but that is because Agatha is really handicapped, and I dislike gen generators, but I'm going to stick this game out till someone crushes me.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.