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  #451  
Old May 17th, 2007, 11:27 PM
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Default Re: Save Jericho!

Turn has hosted... and 25 prophets were named!! Did someone guess that number?

And here's something interesting (maybe it's just me). I moved a scout into a province, but I'm getting no info on that province. No indicator of what type of indy troops or the possible number. Is that possible? Every game I've played by turn 2 I do get an estimated report on all surrounding provinces. Just wondering if others are noticing this.
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  #452  
Old May 17th, 2007, 11:40 PM
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Default Re: Save Jericho!

I'm getting the exact same thing...

*looks puzzled*
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  #453  
Old May 17th, 2007, 11:44 PM
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Default Re: Save Jericho!

Let me try reprocessing the turn. Strange...
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  #454  
Old May 17th, 2007, 11:51 PM
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Default Turn 2

I'm done with turn 2
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  #455  
Old May 17th, 2007, 11:52 PM
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Default Re: Turn 2

Can someone please move this thread over to a new one, once we get all the kinks out? It'd be nice to start over, and help the process of introducing role-playing aspects.
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  #456  
Old May 17th, 2007, 11:52 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

huh... still not showing whats in the the indy regions... did anyone attack a province this turn? did it resolve normally? does anyone see any indy troops adjacent to thier capital?

I'm not sure why ... I've never seen it do that before.

I suppose we have two options... 1. see if it clears itself up on the next hosting or 2. start the game over and go back to turn one (you wouldn't need to reupload your god).
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  #457  
Old May 17th, 2007, 11:59 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

I attacked, but on the second turn, haven't seen the results yet

I say we continue, the unknown quality of the independents will be a limiting factor on any rush tactics for the first few rounds-if you want to see what's in there, send a scout-but that's just my opinion.
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  #458  
Old May 18th, 2007, 12:04 AM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

I did the 'scout attack and retreat' manuever on turn 1. I got no scout/spy reports, but the indies in the province I 'attacked' were normal. (Mix of LI, HI, Xbows)

Some people must have done turn one attacks, the graphs show about 6 nations took a second province on turn 1, and there are entries in the HoF for them.
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  #459  
Old May 18th, 2007, 12:06 AM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

I don't see any info on the indy regions either
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  #460  
Old May 18th, 2007, 12:06 AM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

yes, indies are there, but i'm not getting scout or neighbours report.
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