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  #451  
Old September 6th, 2003, 02:59 AM
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Default Re: STM "Final v1.7.5" Discussion

Well I will start the game at PBW, and hopefully the fact that we all have 1.2.1 and the PBW Version is 1.2.0 won't harm us.

If you signed up for the PBW test game, please check out PBW later tonight and join if your still interested. Please, only those who have already reserved a race please. If any falls out then it will become first come first serve.

The game name is STAR TREK MOD

8427 -
Borg - Lighthourse
Breen - openair
Cardassians - CNC
Dominion - Atrocities
Federation - UserX
Ferengi -
Klingons - Tesco
Romulans - Fyron
Tholians - General Woundwort

If someone has already reserved either the Ferengi or the 8472 please post so I can add you tot he list. Thanks

[ September 06, 2003, 02:50: Message edited by: Atrocities ]
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  #452  
Old September 7th, 2003, 02:26 AM

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Default Re: STM "Final v1.7.5" Discussion

If anyone is interested, I changed the stellar ability types file so it has only ancient ruins. This will stop any Ancient Ruins Unique Technology getting into your game.
1062894008.txt
1062894606.zip

Also I think the Borg Interface Tech Area entry should look like this.

Name := Borg Interface
Group := Borg Technology
Description := Advanced computer interface which connects ships during combat.
Maximum Level := 1
Level Cost := 10000
Start Level := 0
Raise Level := 2
Racial Area := 2
Unique Area := 0
Can Be Removed := False
Number of Tech Req := 1
Tech Area Req 1 := Borg Technology
Tech Level Req 1 := 1

Not like this.

Name := Borg Interface
Group := Borg Technology
Description := Advanced computer interface which connects ships during combat.
Maximum Level := 1
Level Cost := 10000
Start Level := 0
Raise Level := 2
Racial Area := 0
Unique Area := 3
Can Be Removed := False
Number of Tech Req := 1
Tech Area Req 1 := Borg Technology
Tech Level Req 1 := 1

[ September 07, 2003, 01:31: Message edited by: TNZ ]
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  #453  
Old September 7th, 2003, 03:02 AM
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Default Re: STM "Final v1.7.5" Discussion

This is great stuff TNZ, thanks man.

[ September 07, 2003, 02:03: Message edited by: Atrocities ]
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  #454  
Old September 7th, 2003, 04:20 AM

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Default Re: STM "Final v1.7.5" Discussion

My ideas for the Star Trek Mod in working form.
1062900926.zip
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  #455  
Old September 7th, 2003, 04:36 AM
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Default Re: STM "Final v1.7.5" Discussion

Thanks TNZ.

Players please joing the Star Trek Mod game at PBW. Thanks.

[ September 07, 2003, 03:36: Message edited by: Atrocities ]
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  #456  
Old September 7th, 2003, 05:06 AM
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Default Re: STM "Final v1.7.5" Discussion

Regarding Game AI

[ September 07, 2003, 04:06: Message edited by: Atrocities ]
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  #457  
Old September 7th, 2003, 05:18 AM
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Default Re: STM "Final v1.7.5" Discussion

Bow before the might of the Romulan Star Empire!
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  #458  
Old September 7th, 2003, 05:42 AM
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Default Re: STM "Final v1.7.5" Discussion

The Star Trek Mod Web site. Keep the link close and check the site often for updates and other info.
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  #459  
Old September 7th, 2003, 07:06 AM
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Default Re: STM "Final v1.7.5" Discussion

Just tried out the Star Trek Mod PBW 1.20 Online with a friend. There something wierd about the research centers. New additional research centers are not being credited to one's overall research points. Started the game with nine reseach center, and now up to thirty two research centers, but my total of research points never exceeded 9405 points. It should be at 16,000 points, 500 points per center times thirty two.
Really wierd
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  #460  
Old September 7th, 2003, 07:11 AM
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Default Re: STM "Final v1.7.5" Discussion

Just received a email from my friend in our PBW game of Star Trek Mod PBW 1.20, and his research points are increasing normally. Came anyone clue me in on what happening.

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