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November 9th, 2006, 12:24 PM
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Sergeant
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Join Date: Nov 2004
Location: Montpellier, France
Posts: 208
Thanks: 3
Thanked 2 Times in 2 Posts
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Re: Bug thread
Quote:
Theophile said:
Quote:
Tien Chi EA : Ancestors from the Call Ancestors spell are Holy but are never blessed ! (same as Sauromatia)
Théophile
www.cyberstratege.com
3.0 or 3.1? Undead sacred units needed an undead priest's blessing in 3.0, but the normal Blessing was supposedly changed to work in 3.1.
Endoperez
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Good remark! I was talking about 3.00, I deleted 3.01 because of the infamous Hunter of Heroes bug... I will try.
Thanks !
Théophile
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Tried with 3.01 with Sauromatia (seems to be the same spell), it doesn't work either.
I'll give a try with an undead priest (i.e. bane lord prophet ?).
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November 9th, 2006, 12:36 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Extreme scales changes in turn 2 see my post. I was thinking it was just bad luck but some have answered it's an old bug from dom2.
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
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November 10th, 2006, 05:50 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Kirke non-stealthy?
[img]/threads/images/Graemlins/Bug.gif[/img] Kirke of Sauromatia is rather unusual: she has Glamour, but no stealth.
Omission, or deliberate?
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 10th, 2006, 09:58 AM
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Corporal
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Join Date: Nov 2006
Posts: 119
Thanks: 0
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Re: Very strange map
Hmm, I remember seeing this bug with the demo version. It had something to do with using repeat game name or something like that... Anyway had something to do with 'creating new games with more or less same parameters'.
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November 10th, 2006, 03:50 PM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
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Nagot gick fel
I posted it in a separate thread, I'm postng it here too.
I have an error on "end turn" in this mp game, the error message is "unit2com inconsistency". The error comes even if I don't take any action. The turn is the fourth and i've not had problems before. I've reinstalled the game and have tried executing it with and without the patch. It does not seem to function. I'm attaching the game.
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November 10th, 2006, 04:40 PM
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Private
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Join Date: Oct 2006
Posts: 24
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bugger
This is kind of a dumb bug but I figured I would point it out anyway. I'm running on a Dell Inspiron 9300 laptop and there is a mute button on it. When I hit it, the buy province defense menu comes up. Yeah I don't know.
Also, if there's a ? command to bring up a list of hotkeys in the game, it doesn't seem to be working at all for me anywhere. The > and < commands don't seem to work either.
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November 10th, 2006, 05:05 PM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Nagot gick fel
Beorne, I'll take a look at it.
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November 10th, 2006, 05:50 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Nagot gick fel
Quote:
Also, if there's a ? command to bring up a list of hotkeys in the game, it doesn't seem to be working at all for me anywhere. The > and < commands don't seem to work either.
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Try SHIFT + "?".
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November 11th, 2006, 02:53 AM
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Corporal
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Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Bug: The battle AI will cast raise dead when there are no corpses. Nothing is animated at all.
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November 11th, 2006, 03:23 AM
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Corporal
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Join Date: Jul 2004
Posts: 98
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Bug thread
Indy Kappa Chiefs have a resource cost of zero.
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