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  #461  
Old September 1st, 2004, 04:07 PM
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Default Re: New & raw web based Dominion II game server

i think the gains outnumber the losses. in fact, we only know of two losses so far, mummies from amon hotep which is no big deal, since the helm is better used for a fighting SC, and the djinn.

basically, all we lose of importance is the djinn, and even that is rather minor. you just need to inform your fellow players about these two quirks.

otoh, there are a large number of nice little fixes in 2.13
I would rather go over. I have a bunch of burning peals myself, but they were always obviously incorrect.
  #462  
Old September 1st, 2004, 04:35 PM
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Default Re: New & raw web based Dominion II game server

I'd vote for the new patch as well. I'd like to give a Crystal Amazon a hug for the 1st time since Dom1...
  #463  
Old September 1st, 2004, 08:46 PM

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Default Re: New & raw web based Dominion II game server

If we could wait a day or two until I use my burning pearls to crush Abysia, I'd definitely support upgrading

Ok, I'm sort of kidding about that. I'd vote for the patch because I've never even thought about getting either of those two items and don't think that them not being there would be a huge loss.
  #464  
Old September 1st, 2004, 09:02 PM
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Default Re: New & raw web based Dominion II game server

I certainly don't mind upgrading.

However what happens if someone does use one of these items unknownly? Is the game correctable?
  #465  
Old September 1st, 2004, 09:23 PM

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Default Re: New & raw web based Dominion II game server

I'm for upgrading
  #466  
Old September 1st, 2004, 10:11 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Maltrease said:
I certainly don't mind upgrading.

However what happens if someone does use one of these items unknownly? Is the game correctable?
This is my concern. If it's possible to bring down the game on a whim, then someone might just do it out of spite. Not that I wouldn't love my Adepts of the Iron Order to perform like they're supposed to, and everyone else's Burning Pearls (I've never made one) likewise, but I do think upgrading would put us at the mercy of unscrupulous players.

Not that I think that anyone in particular is an unscrupulous player, of course
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  #467  
Old September 1st, 2004, 10:22 PM
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Default Re: New & raw web based Dominion II game server


I'd be for staying put, much as I'd in theory _like_ to use the new Version. So far we know of two artifacts that cause the host to crash, and I wouldn't be surprised if some of the others do as well (Soulstone of the Wolves, etc).

The exact nature of the problems with the "new and improved" cheat detection aren't known as yet - I'd personally strongly suggest waiting at least a week or two for the patch.
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  #468  
Old September 1st, 2004, 10:43 PM

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Default Re: New & raw web based Dominion II game server

I agree to stay put for all of the reasons above. 2.12 is stable and its quirks already well-known. 2.13 should be held off until its tested further. Besides, for many players, it's easier to patch up than to revert to an earlier Version, so I say to patch up only when we're sure everything is okay.
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  #469  
Old September 2nd, 2004, 03:19 AM

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Default Re: New & raw web based Dominion II game server

I vote for staying put, for much the same reasons as Cainehill. Although I'm like comfortable with a shorter delay than 2 weeks, especially if we get a specific response from Johan on the artifact bug, and he's confident the bug is confined to the two known cases.
  #470  
Old September 3rd, 2004, 05:53 PM

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Default Re: New & raw web based Dominion II game server

Soulstone of the Wolves seems to work properly in 2.13

I'm not able to create a new game on Mosehansen ... and now I'm far below the 3 games limit.
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