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August 13th, 2005, 12:45 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: SC Gargoyles
Check out SC abominations and juggernauts
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 13th, 2005, 08:23 AM
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Captain
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Join Date: May 2004
Posts: 860
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Re: SC Gargoyles
Don't the abominations and juggernauts seriously lack slottage? Otherwise they'd be great! The same with Tarrasques, although Nature gems are precious.
The gargoyles are also lifeless, which is a great bonus if life-drain weapons are available... On the other hand I've fitted the Monolith armor on one three times already only to realize that no, it won't regenerate They do require rare mages to make (or maybe that's only a twisted perception based on what nations I've played), but I guess Vanheim would have no trouble if druids are to be found.
I wonder where I copied the idea... Must have been the SC competition a while back.
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August 13th, 2005, 09:29 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: SC Gargoyles
The gargoyles don't heal after a battle so every bit of damage to them is permanent... right? Any way around that, or is that just a weakness?
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August 13th, 2005, 10:26 AM
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Captain
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Join Date: May 2004
Posts: 860
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Re: SC Gargoyles
Use a life-draining weapon! Other than that, get it to a lab and it will heal. For afflictions you'll need Gift of Health or the Chalice, though.
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August 13th, 2005, 01:39 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: SC Gargoyles
So those Gargoyles will "repair" automatically in a lab? Is that the same with all such creatures that do not heal?
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August 13th, 2005, 02:51 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: SC Gargoyles
Quote:
Jurri said:
Use a life-draining weapon! Other than that, get it to a lab and it will heal. For afflictions you'll need Gift of Health or the Chalice, though.
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Yet another reason why life-draining weapons are so powerful
Did anyone ever research the bit about the Area of Effect weapons always hitting? There was some discussion about this possibly making these weapons too powerful under the Item mod.
Oh, and please hurry up and exterminate each other
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August 15th, 2005, 10:16 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: SC Gargoyles
WOW!! Those gargoyles are MEAN truckers! One of His Luminescence’s NUMEROUS spies caught one in action.
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August 15th, 2005, 10:43 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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My Roaming in Wyoming
[img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Racoon.gif[/img] [img]/threads/images/Graemlins/Racoon.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img]
Hi y'all:
I am going to Wyoming from Friday - Wednesday (returning August 24). Panther has once again agreed to fill in for me, but he will be away Friday - Sunday. Any chance our esteemed host could ensure that a quickhost would not occur while my fine Proxy-Panther is away?
Pasha
[img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Racoon.gif[/img] [img]/threads/images/Graemlins/Racoon.gif[/img] [img]/threads/images/Graemlins/Fox.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] [img]/threads/images/Graemlins/Campfire.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img] [img]/threads/images/Graemlins/Acorn.gif[/img]
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August 15th, 2005, 11:46 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: My Roaming in Wyoming
Yes, I can turn off quickhost.
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August 16th, 2005, 12:13 AM
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Captain
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Join Date: May 2004
Posts: 947
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Re: My Roaming in Wyoming
Jurri took maybe 5-6 of my provinces this turn while I stormed 2 castles of his. I took the 2 castles, but that's a poor exhange for 5 provinces.. Jurri is going to sweep through Pangea, and there's nothing anyone can do to stop him. He probably already has more provinces than I do, and definitely in the next few turns he will.
I think he has a fairly large lead in this game, and it's going to take a concerted effort by the 3 powers remaining to beat him.
I don't think you should let him win, because he won the last game! And he even killed you personally last time if I recall. So, fight the power, man!! Let's do this. We can beat him if we all work together.
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