.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #4711  
Old May 17th, 2005, 05:46 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: B5 MOD General

They have emissive/refractive/whatever silly name used armor that reflects/channels/whatever part of the energy from every hit back into space. Perhaps it was this?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4712  
Old May 17th, 2005, 07:26 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: B5 MOD General

Well, in the B5 Wars books they also have a shield ability shown at the Vorlon Dreadnought. So I assume they hold true to the movie/episode I saw it in.

Edit:
The Shadows have refractive/whatever armor though. No shields. It specifically states so at the ship descriptions. They use the tentacles of the ship to dissipate the energy of the weapons fired upon the ship.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #4713  
Old May 20th, 2005, 12:43 PM
grumbler's Avatar

grumbler grumbler is offline
Sergeant
 
Join Date: Jul 2002
Location: Remington VA USA
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
grumbler is on a distinguished road
Default Re: B5 MOD General

Quote:
mottlee said:
Here are some....
CLOAKING NONE

SHEILDS NONE

COMPUTERS NONE

STELLAR MANIP NONE

PLANET UITIL NONE
Some of these are researched 1 or 2 levels and still say none, and this is not all of them.

have learned you DO NOT want to take GAS as your home planet type
Cloaking you should nevcer see (it requires physics level 3 and 2 is the max level for physics)

Shields does not exist in the techarea file (yours should have 13 changes noted at the top - if not, then download my mod and over-write the one you are using.

Computers lead to Advanced Planetary Weapons

Stellar Minipulation is there, but will be removed in the next round.

Planetary Util does not exist.

You definately do not want to make up races for this mod. It is heavily (and deliberately) skewed in favor of oxy/rock planets.

As an addendum, people should make sure they are not using any racial AI_DesignCreation, AI_Construction_Vehicles, or AI_Construction_Facilities. The only AI files that work for those right now are the default AI ones.
Reply With Quote
  #4714  
Old May 20th, 2005, 05:16 PM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: B5 MOD General

Hey Grumbler! Long time no "see". How's life going?
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #4715  
Old May 22nd, 2005, 07:37 PM
grumbler's Avatar

grumbler grumbler is offline
Sergeant
 
Join Date: Jul 2002
Location: Remington VA USA
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
grumbler is on a distinguished road
Default Re: B5 MOD General

Tim, things are going well as the school year winds down. All I need now is some playtest feedback on the mod, and I am ready to wrap it up (pending whatever you want to do).
Reply With Quote
  #4716  
Old May 23rd, 2005, 05:47 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: B5 MOD General

Great to hear Grumbler.
I'm still busy making my way through graduation, there have been some bumps in the road.
I'm also starting to learn Newtek Lightwave. It's really cool. If you search the web, you can find a Whitestar tutorial. I'm currently busy with that.
For some reason I'm not as motivated to start on the weapons for a B5 Mod. Very strange, because I only have to type in the numbers. Maybe some time with a nice lady can give me the energy I need to start working on it...
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #4717  
Old May 23rd, 2005, 07:12 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: B5 MOD General

Quote:
grumbler said:
Quote:
mottlee said:
Here are some....
CLOAKING NONE

SHEILDS NONE

COMPUTERS NONE

STELLAR MANIP NONE

PLANET UITIL NONE
Some of these are researched 1 or 2 levels and still say none, and this is not all of them.

have learned you DO NOT want to take GAS as your home planet type
Cloaking you should nevcer see (it requires physics level 3 and 2 is the max level for physics)

Shields does not exist in the techarea file (yours should have 13 changes noted at the top - if not, then download my mod and over-write the one you are using.

Computers lead to Advanced Planetary Weapons

Stellar Minipulation is there, but will be removed in the next round.

Planetary Util does not exist.

You definately do not want to make up races for this mod. It is heavily (and deliberately) skewed in favor of oxy/rock planets.

As an addendum, people should make sure they are not using any racial AI_DesignCreation, AI_Construction_Vehicles, or AI_Construction_Facilities. The only AI files that work for those right now are the default AI ones.

IF you never see it why have it in the list????? makes people (me) research them for nothing
__________________
Kill em all let God sort em out
Reply With Quote
  #4718  
Old May 24th, 2005, 08:51 AM

Zaamon Zaamon is offline
Corporal
 
Join Date: Feb 2005
Location: Finland
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
Zaamon is on a distinguished road
Default Re: B5 MOD General

Cause you cant shoot projectiles down, you should add some shield points to PDC and Defense Grid and that kinda weapons.
Not much, but some.
Reply With Quote
  #4719  
Old May 25th, 2005, 04:07 AM
grumbler's Avatar

grumbler grumbler is offline
Sergeant
 
Join Date: Jul 2002
Location: Remington VA USA
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
grumbler is on a distinguished road
Default Re: B5 MOD General

Quote:
mottlee said:
IF you never see it why have it in the list????? makes people (me) research them for nothing
Well, to be honest, beause there are literally thousands of posts on this mod, and I have tried to do as little damage to the original mod as possible while making the improvements I think the mod needs (like engine mounts and a coherent weapons policy).

This is not my mod to do with as I please. It is a collaberation with people who are better than I am at modding this game, but who have other interests.

In short, it is a work in progrss. Please make suggestions for improvements, because what exists is just what various people have suggested over time. I do not think any definative version will be created before the mod is overtaken by the next version of the game, but it is fun to play with the "what ifs" and the AI.
Reply With Quote
  #4720  
Old May 25th, 2005, 06:09 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: B5 MOD General

Grumbler:
You said it right. You do not own the mod, but then again, none of us (except Val or course). But because the long absence of Val I think it's more than reasonable to say we (the people who contributed to the further development of this great mod) are all a bit owner of it and they can make changes to it as they please. Unless people have serious objections to the changes.
So go ahead an consider The Mod as your own and make changes to it as you see fit. But be sure to mention them here, so we can discuss them if the situation requires it.
Damn, this really sounds official. Of course it isn't that serious and by no means I'm trying to set the situation to my hand.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.