.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #471  
Old November 23rd, 2004, 04:39 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Quote:
Kana said:
Hey Atrocities,

Have you considered using any of these images for component pics and such?

http://www.ex-astris-scientia.org/ga...interiors1.htm
http://www.ex-astris-scientia.org/gallery/bridges1.htm
http://www.ex-astris-scientia.org/gallery.htm


The Star Trek Fact Files, and the Star Trek: The Magazine, would be a wonder find of Star Trek images for the ultimate Star Trek mod....

Kana
I have, but they are not mine, and I would hate to get sued.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #472  
Old November 23rd, 2004, 04:43 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Quote:
Atrocities said:
Quote:
Kana said:
Hey Atrocities,

Have you considered using any of these images for component pics and such?

http://www.ex-astris-scientia.org/ga...interiors1.htm
http://www.ex-astris-scientia.org/gallery/bridges1.htm
http://www.ex-astris-scientia.org/gallery.htm


The Star Trek Fact Files, and the Star Trek: The Magazine, would be a wonder find of Star Trek images for the ultimate Star Trek mod....

Kana
I have, but they are not mine, and I would hate to get sued.
You are aware that Paramount can nuke your mod any time you like, right? Using these images would give them more of a leg to stand on but not using them won't stop them.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #473  
Old November 23rd, 2004, 04:44 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Quote:
Kana said:
I like them as well...I wish I could find another source for the others that would have been in the STFF, and the ST:TM. Since the are out of print, and not really enough of a fan to actually go out an aquire them, I tried scanning the net, and really didn't find anything of use...Maybe someone else would have more success.

Kana
These all came out of the Star Trek Magazine that is no longer in print.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #474  
Old November 24th, 2004, 08:10 PM

shino6 shino6 is offline
Private
 
Join Date: Nov 2001
Location: Huntington Beach, CA, USA
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
shino6 is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Wonderful wonderful job on the mod!

I did a clean install of SE4 gold + patch + SE4 Companion + ST mod (and all files it asked for). Two questions:

Do I also need to install TDM for the enhanced AI routines or will the computer be a good opponent as is (setting at high difficulty with medium starting bonus)? I ask because of the first game I've tried: pre-loaded the starfleet map with 20 AI players and settings based on the .txt files. It took me a very long time to make first contact, and now that I've encountered most of the other races I've discovered I'm dramatically ahead of them tech-wise.

Also, is there an FAQ or some repository of suggestions re: the mod?

Thanks!
Reply With Quote
  #475  
Old November 24th, 2004, 08:33 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

FYI, Computer had issues with me so I fixed it good...however I can not now find my SEIV Gold CD to reinstall the game SOoooo I had to drop out of my PBW too
__________________
Kill em all let God sort em out
Reply With Quote
  #476  
Old November 24th, 2004, 10:02 PM
Onyx's Avatar

Onyx Onyx is offline
Private
 
Join Date: Nov 2004
Location: Perth, Australia.
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Onyx is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

I would also like to add my congratulations to Atrocities and all involved in creating this outstanding mod.
I have been lurking here for a while but I had to say thanks now that I've actually played it.
I actually bought SE4 to play this mod (and the B5 one but that doesnt seem to be finished and it will take me a while to learn how to edit it).
I also have a few comments aswell.
I too noticed the AI ship design problems. A quick search of the earlier Posts in this thread showed me that Captain Kwok had already made mention of them and that possible solutions were on the way. I can wait. I'm really enjoying getting to know the game now anyway.
I noticed that there are a few scenarios about for the original game but I cant seem to find out how to make one. I have figured out the map editor but it would be alot of fun to populate a map with colonies and fleets and jump straight into game. Is this possible?
Sorry for being off topic but does anyone here know if the B5 mod will ever be finished properly?
Anyway, thanks again and keep up the excellent work.
Reply With Quote
  #477  
Old November 24th, 2004, 10:28 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

I suspect the AI is having trouble expanding due to the supply settings, so that may explain why it is lacking.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #478  
Old November 24th, 2004, 11:03 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Quote:
Onyx said:
I noticed that there are a few scenarios about for the original game but I cant seem to find out how to make one. I have figured out the map editor but it would be alot of fun to populate a map with colonies and fleets and jump straight into game. Is this possible?
You have to play as all of the empires and have each build what you want it to have at the start of the scenario. To do this, click on the Players button in the main options menu after starting the game, and toggle off AI control for all empires. Make sure to turn off any AI ministers in Ministers window, accessible from the Empire Status screen, in the mean time. After all of the empires are set up as you would like them, all of the empires that should be AI controlled back to AI control, and save it.

Quote:
Sorry for being off topic but does anyone here know if the B5 mod will ever be finished properly?
There is a recent thread about some people possibly resuming work on it. It should be on the first page or two of threads...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #479  
Old November 25th, 2004, 12:19 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Thank you for the comments. I do appreciate it but would also like to say that there were many people who have contributed to this mod and they too equally deserve credit. I tried to keep track of all of the people who helped, but Kwok, Aiken, Fyron, TNZ, and a many more come right to mind.

The supply issue as well as the design issue are top priority for me right now. I am working with Captain Kwoks recommendations and hope to have another update out by christmas.

In the mean time please keep the bug reports, suggestions, and comments comming.

Thank you.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #480  
Old November 25th, 2004, 12:28 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: The Star Trek Mod - 1.9.0.2 Update Released

Say, this is a minor issue, but how about making SM components (except the ring/sphereworld constructors) mountable only on ships, since they can only be used by expending movement points?

Also, I believe the Romulan PDC has the same image as the Tholian Cascade weapon, or maybe the Cardassian Compressor Beam.
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.