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  #471  
Old November 15th, 2007, 06:58 PM
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Default Re: Placeholder for new Megagame - Evermore

i like being invited into other countrys, so LA Ulm has become very symphatethic lately.
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  #472  
Old November 15th, 2007, 08:11 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
archaeolept said:
-- after one small battle, which you could easily have avoided, --
Avoided, how? That's kinda funny. You are saying there's something I could've done to stop you from attacking?

That's just stupid.

Quote:
and the vast majority of your forces intact having lost 1 territory,...
Yeah? Guess what? I know I can't win (a war nor the game), and the war you chose to start was just the last nail in the coffin. Could as well make sure BEFORE I have lost all my lands that you don't get them all.

Why *wait* for death when I can have it in a few turns?
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  #473  
Old November 15th, 2007, 09:05 PM
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Default Re: Placeholder for new Megagame - Evermore

oh, whatever sensori. its just a game. I gave you a one turn warning; you surely could have retreated your pretender from right in front of my army. you didn't. I know how it feels, but I had to do something to try and improve my position.
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  #474  
Old November 15th, 2007, 09:52 PM
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Default Re: Placeholder for new Megagame - Evermore

What? I don't care about that stupid gimpass idiot Pretender which is a big part of why this setup sucked (and I'm pretty sure it's a big reason why the original player quit). You did me a favor by killing him. I *want* to have Ulm die, the sooner the better. How hard is that to understand? Giving this nation to someone wouldn't have been fair - only putting it to AI would've been. That's how much it sucks.
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  #475  
Old November 15th, 2007, 09:55 PM
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Default Re: Placeholder for new Megagame - Evermore

lol ok - i'll try my best then :-)
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  #476  
Old November 15th, 2007, 10:38 PM
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Default Re: Placeholder for new Megagame - Evermore

As much as I love all this drama - could someone please invade Mictlan now?

He's going to avoid fighting my superior army and raid me if he can - which means that he'd be utterly vulnerable on his capital except that he's *so huge I'll never reach it*!

So, you know, get him!
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  #477  
Old November 17th, 2007, 07:45 AM
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Default Re: Placeholder for new Megagame - Evermore

Remember me to check if the mercs have troops, so that i wont buy leaders without troops for too much money anymore. (doh)
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  #478  
Old November 18th, 2007, 03:25 AM
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Default Re: Placeholder for new Megagame - Evermore

I love the drama too. Could someone please invade MA Ermor now? He only has one real army, and it is busy chasing my 1st Expeditionary Force around a mountain range. We know we've completed a lap once we pass Inkpot End again. Stupid 40 theurgs...

In other news, I'm interested in bulk-purchasing Lightless Lanterns or Skull Mentors. Willing to pay well in death gems, fire gems, or blood slaves, if you are into that. PM me if interested.
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  #479  
Old November 21st, 2007, 03:37 AM

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Default Re: Placeholder for new Megagame - Evermore

War, War, War, War!
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  #480  
Old November 21st, 2007, 03:38 AM
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Default Re: Placeholder for new Megagame - Evermore

There's an army in province 74 that only has only two leaders in it.

If anyone can cast a few earth attack at it (it's got an astral mage, so no mind hunts) or any other assassination spell, please do so.

If it is not eliminated, I'll have to turn around and head back to my capital.

Seriously, guys, LA Mictlan has a triple bless and is the largest player. I'm not going to stay in the game just to spoil for him - if I don't see any support I'm just going to withdraw to my own borders and try to minimize the damage.
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